Games with the auditorium in the house of culture. Joking games, mass games (games with the audience), fun contest games

municipal state institution of additional education

Kargat House of Children's Creativity

Methodical development

"Gambler"

Teacher of additional education

Kovalevich Nadezhda Gennadievna

Kargat, 2013

Explanatory note

Today, the House of Children's Creativity, like other institutions of additional education, does a great job of educating and developing children based on modern methods, innovative forms and advanced pedagogical technologies that make it possible to achieve full-fledged education.

The purpose of this methodological material is to bring together various games and exercises that form the creative abilities of children from various sources for children of primary and middle age.

The proposed material was tested in the Kargat House of Children's Creativity and can be used as a guide by everyone who is interested in developing the creative abilities of children.

I am convinced that all children are talented, only this talent needs to be developed with kindness, love, creative initiative and professionalism.

Playing for children is a special kind of activity. And no matter how much we read about the game, every time, again and again, we are surprised at the variety of games. After all, the basis of any game is interest, interest in new things, in communication.

Games with the hall will help you cheer up the children and set them up emotionally, remove the noise in the hall, and also fill in an unexpected pause during an event.

At the same time, the game is wonderful and at the same time is a way out of any situation. The game is a joy, regardless of the age of the players. And it is not in vain that the famous words of A.S. Pushkin "All ages are submissive to the game ..." are called to play, create, think, think.

In the process of games, the guys achieve significant success in their development, they acquire a lot of knowledge and skills, which they then apply in training sessions, which has a positive effect on their studies, their cognitive interest increases.

"Smile for everyone"

Smile to the one on the right

Smile to the one on the left

Hug the one on the right

Hug the one on the left

You stroke the one on the right

You stroke the one on the left

Shake the palm of the one on the right

Shake hands with the one on the left!

"Word to Rhyme"

Dandelion wreaths in summer

Weave, of course, only ……..

Bolts, screws, gears

You will find it in your pocket at ………..

Skates on the ice drew arrows,

Playing hockey in the morning

Chatted for an hour without a break

In colorful dresses…….

With everyone to measure strength,

Of course, they only love ………..

Afraid of the dark!

Cowards, they are all one and the same -……..

Silk, lace and fingers in rings -

Go out for a walk……….

We walk one after the other

Quiet forest, winter meadow.

(Walking in place)

One, two, three, four, five!

Four - arms wider,

Let's separate them to the side,

And then we press to the chest,

And then faster, faster

We must clap more cheerfully.

You need to raise your hands

You can wave them.

One-bend, unbend,

Two - yawn and stretch,

Three - in the hands of three claps,

Three head nods.

Four - arms wider,

Let's separate them to the side,

And then we press to the chest,

And then faster, faster

We must clap more cheerfully.

« I, you, he, she - We are all a friendly family»

I you he she -

We are all a friendly family.

Hello friend, who is on the right,

Hello friend on the left.

I you he she -

We are all a friendly family.

Together we can't be bored.

You stroke your neighbor's shoulder -

The one on the left.

And now your shoulder

Kiss you hot.

Hug the neighbor on the right.

And now the neighbor on the left.

Pinch the neighbor on the right.

And now the neighbor on the left.

Kiss the neighbor on the right

And now the neighbor on the left

Together we are one family:

I you he she!

Together we can't be bored!

Did you like the game?

If the game was good

Clap your hands together!

Guess my friends!

The shepherd needs a double-barreled shotgun

Scare, so that the evil ... (wolf).

He is also afraid of girls

White, small ... (hare).

I can't sleep with jealousy

I would have a fur coat, like ... (foxes).

Walks important, like a count,

With a long neck, ours ... (giraffe).

Dish made from dry thorns

We are cooking for ... (camel).

You can't say "shove" to that pussy.

That pussy is called ... (lynx).

This anger is terrible.

The king of beasts, of course ... (lion)

Lost my second horn

Thick-skinned ... (rhinoceros).

white-sided magpie

Let's check: if I name the product that is needed to make porridge, you must say "Yes", and if the product is not needed, then - "No".

white-sided magpie

I thought about cooking porridge

To feed the kids.

Went to the market

And here's what I got...

Fresh milk yes

Chicken egg - no!

Semolina yes!

Cabbage - no!

Pickled cucumber - no!

Meat jelly - no!

Sugar and salt - yes!

White beans - no!

Melted butter - yes!

Salted fish - no!

Bay leaf - no!

Chinese rice - yes!

Prunes and raisins - yes!

Chocolate delight - no!

Bulgarian pepper - no!

Tatar sauce - no!

Strawberry jam - yes

Biscuits - no!

Yes, nice porridge turned out!

"Funny Monkeys"

We are funny monkeys.

We play too loud.

We clap our paws and stomp our feet.

We puff out our cheeks, we jump on our toes.

And we even show tongues to each other.

We stick out the ears, the ponytail at the top.

We are funny monkeys.

We play too loud.

Well done! We applaud!

dating game

Tanya - hands raised up,

Oli, Kolya - squealed,

Lena, Sveta - clapped their hands.

Well, Seryozha - stomped their feet,

Dima, Yura - whistled,

And Natasha all sat down,

Katya, Dima - meowed in unison,

And Alyosha grunted a little.

Who I didn't say

And today she was silent

Like one family

Let's shout together: "I"

That's where we met.

The game "Five brownies"

Five cheerful brownies on a festive night

They roamed too much, they were very naughty.

(Raise hands up and sway)

Standing on tiptoe, one spun in a waltz.

(Rise on tiptoe, spin around)

And the second stumbled - and bloodied his nose.

(holding the nose)

The third jumped up to heaven, took stars from the sky.

(Jumping, grabbing the stars with their hands)

And the fourth stomped like a clubfoot bear.

(stomp)

The fifth sang song after song until he was hoarse.

(Sing la-la-la)

This night the brownies had a lot of fun!

(Clap hands)

Game "Me too"

After each phrase of the presenter, the guys add "And I"

I wake up on a call

I've been lying on my side for a long time.

Cheerfully doing exercises

I squat under the table.

I hear: the tea is already boiling,

The lid jumps, rumbles.

Kettle, like a samovar,

Releases steam through the nose.

Buttering a sandwich

I open my mouth wider.

To make it even tastier

I'll put soap on top.

I'll sit by the window

Vasilisa is a cat.

I saw a fight in the yard

The black cat bit the dog.

The cat barked and then

Wagged his tail.

Game warm-up "Gymnastics"

We walk one after the other

Quiet forest, winter meadow.

(Walking in place)

Ski poles are flashing,

Snowflakes are melting on the nose.

(wipe nose)

One, two, three, four, five!

Four - arms wider,

Let's separate them to the side,

And then we press to the chest,

And then faster, faster

We must clap more cheerfully.

Five - let's do it all over again.

You need to raise your hands

You can wave them.

One-bend, unbend,

Two - yawn and stretch,

Three - in the hands of three claps,

Three head nods.

Four - hands wide,

Let's separate them to the side,

And then we press to the chest,

And then faster, faster

We must clap more cheerfully.

botany lesson

The presenter names all the trees and shrubs in a row, the players choose from them those that grow in our area. If they grow, they clap their hands; if not, they are silent or knock on the table.

Apple, pear, raspberry, mimosa.

Spruce, saxaul, sea buckthorn, birch.

Cherry, cherry, lemon, orange.

Linden, maple, baobab, mandarin.

Plum, aspen, chestnut.

Coffee, rowan, plane tree.

Oak, cypress, cherry plum.

Poplar, pine, tower

Poetry assignment. You need to guess the last word in an unfamiliar poem.

Petya saved the mouse from the cat,

Petya gave the mouse ... (potatoes)

The mouse ate potatoes

And scolded strongly ... (cat)

And the cat ate a gingerbread

And scolded strongly ... (mouse)

The mouse stopped eating

And from Petya ... (ran away)

The cat caught the mouse

Mouse Cat ... (bitten)

The cat is tired of it

And she took up ... (case)

The cat taught the mouse

Mouse Cat ... (tamed)

The mouse said: - You and I,

We are with you now ... (friends).

The game comes to us

We split the room in half.

Left "Yes" shout back,

Right answer "No"

Is it really badly boring for guys to live without sweets?

Is there a bike that flies into space?

Does water freeze on a hot summer evening?

Do all trains run only on flights only?

Can a hero - an athlete to the moon to jump?

Everyone stands at a red light and cars and people?

Will fish be caught from a dry pond?

Can you not see a black cat at night?

Can seagoing ships sail on land?

Can a lunch of raw potatoes be delicious?

Should all cities be capitalized?

All the answers are good, did you scream from the heart?

"What's in the briefcase"

I will now ask questions, and you should shout “Yes” or “No” in response.

What is in the portfolio?

Books and notebooks?

Buns, chocolates?

Balloons?

Colour pencils?

Paints and albums?

Dolls and cars?

Nails and springs?

Pens and notebooks?

Well done boys! Everything is fine with you.

"Letter"

Guys, remember what letters your name consists of? Remembered?

Listen carefully and be sure to answer!

Who has the letter "a" - loudly shout "cheers"!

Who has the letter "u" - you say loudly "mu"!

Who has the letter "and" - all tell me "apchi"!

Who has the letter "B" - shout loudly "be"!

And whoever has the letter "u" - shout loudly "ala - ulu"!

Whoever has the letter "o" shout out to me the word loud "hello" in response!

Game "Who are you?"

Please guess any odd number from 1 to 9

"one"- you are brilliant people

"3"- you are hardworking, and as a reward you have a good attitude

"5"- you always achieve your goal.

"7"- you are careless

"9"- you have a cheerful personality

How is it going?

I'm going to ask questions now, and you answer like this: "That's it!" and performing the corresponding movement:

Ready!

How is it going? - Like this! - Fist forward, thumb up.

How are you going? - Like this! - movement that mimics walking.

How do you run? - Like this! - Run in place.

Do you sleep at night? - Like this - palms under the cheek.

How do you get up? - Like this - get up from the chairs, hands up, stretch.

Are you silent? “That’s it—finger to mouth.

Do you scream? “That’s it—everyone screams loudly and stamps their feet.

Gradually, the pace can be accelerated.

Hippodrome

Imagine that we are all at the hippodrome. You are the left podium (left half) and you are the right (right half). Well, let's check how you can whistle, stomp, clap. Good! Your task is to depict horses in accordance with my command. Each word has its own movement:

Horses are taken to the start (tsok-tsok-tsok)

Get ready! On your marks! Attention! March!

The horses are running! (stomp their feet)

The fans of the left tribune made a noise (The left half of the hall whistles)

The fans of the right tribune made a noise (The right half of the hall whistles)

Barrier! (clap hands)

Horses run faster! (stomp feet harder)

Another barrier! (clap hands)

Horses run along the pavement (stomp their feet)

Barrier! (clap hands)

Here is the finish line!

Noisy right tribune, left, now all together! Hooray! Finish!

Dance in a circle

All children repeat the word FRIENDLY.

We will now go to the right FRIENDLY.

And then let's go to the left FRIENDLY.

In the center of the circle, let's gather together.

And we will all return to the place FRIENDLY.

We quietly sit down FRIENDLY.

We will rise quietly FRIENDLY.

And let's jump lightly FRIENDLY.

Let our legs dance FRIENDLY.

And clap their hands FRIENDLY.

Whether to start all over again FRIENDLY.

Butterfly

In the morning the butterfly woke up.

Stretched, smiled.

Once - she washed herself with dew.

Two - gracefully circled.

Three - bent down and sat down.

At four, she flew away.

Charger

(Perform movements according to the content of the text.)

We kick - top - top.

We hands - clap - clap.

We eyes - a moment - a moment.

We shoulders - chik - chik.

One - here, two - there,

Turn around yourself.

One - sat down, two - got up,

Everyone raised their hands up.

Sit down, stand up

Vanka - standing up as if they had become.

All hands pressed to the body

And they began to make jumps,

And then they took off running

Like my bouncy ball.

One, two, one, two

So the game is over!

"Magical dream"

(Relaxation)

Eyelashes fall down

The eyes are closed.

We rest in peace

Arms and legs are resting

The neck is not tense

And relaxed.

Lips slightly open

Everyone calmly relax

Breathe easily, evenly, deeply.

My family

This finger is a grandfather

This finger is a grandmother,

This finger is daddy

This finger is mommy

But this finger is me,

That's my whole family!

Alternately bending the fingers, starting with the thumb.

flowers

Our scarlet flowers open their petals,

The breeze breathes a little, the petals sway.

Our scarlet flowers cover the petals,

They shake their heads and fall asleep quietly.

Children slowly unbend their fingers from their fists, shake their hands to the left - to the right, slowly clench their fingers into fists, shake their fists back and forth.

Clap clap

The host distributes "roles" with sounds, gestures. "Spectators" make "clap-clap" - everyone present. "Curtain" says "whack-whack." "Thunder" rumbles "bom-bom" - all the boys. "Lightning" sings "tra-la-la" - all girls. "Robbers" - "top-top" - that's it. After the distribution of “roles”, the host starts the game and calls either “thunder”, then “lightning”, then “curtain”, then “robbers”, and they voice their roles in unison. It's fun.

Australian rain

Do you know what Australian rain is? Not?

Then let's hear together - what it is. Now in a circle in a chain you will transmit my movements. As soon as they get back to me, I will pass on the next ones.

Follow closely!

Australia the wind has risen (leader rubs palms)

It starts to rain (fingers snapping)

The rain intensifies (alternately clapping hands)

A real downpour begins (clapping on the hips)

And now hail, a real storm (stomping feet)

But what is it? The storm subsides (claps on the thighs)

The rain subsides (Alternate clapping of the palms on the chest)

Rare drops of rain fall on the ground (finger snaps)

Quiet rustling of the wind (rubbing of palms)

Sun (hands up)

I wish you that in your souls a light breeze and rain never turn into a storm, storm and downpour, and when they do turn, they subside as smoothly and quickly as this Australian rain.

star Rain

The game is a great way to establish silence in the hall and draw the attention of children to what is happening on stage. The host says something like this: Dear guys! Look at the sky (you can also look at the ceiling)! Do you see the clouds hanging over us?! Now it's going to rain! It's already fallen...

One drop (everyone claps their palms with one finger).

Two drops (everyone clap their palms with two fingers).

Three drops (everyone clap their palms with three fingers).

Four drops (everyone clap their hands with four fingers).

A torrential downpour has begun (everyone clap their hands).

And the "star rain" fell down (stormy standing ovation).

Then everything is repeated in reverse order and there is silence (the rain stops).

Rybka

The leader with the left hand depicts the sea level, and with the right hand the Goldfish. When a fish jumps out of the sea, the audience clap, when it is in the sea, no. The fish starts to swim and jump out faster and faster. Viewers need to be careful not to make a mistake.

Telescopics

All participants stand in a circle and repeat the words and movements after the leader.

Telescopics move out (brushes and elbows together rise from the bottom up with sounds imitating the movement of the car)

Telescopes open, (hands spread apart with a creak)

We clean the telescopes, (movements with the palms, as if washing the glass)

We set up telescopics. (We move our hands in front of our eyes, as if we are looking through a telescope)

We saw a star. (Fingers of one hand, gathered into a pinch, open sharply with the sound: POCK!)

We saw a lot of stars.

We saw the planet. (fist up, fingers spread sharply with a WOW sound!)

We saw many planets.

A flying saucer has appeared. (We swing from side to side)

An alien fell out of it. (Head to shoulder, click tongue)

We to him - HELLO! (hold out hand)

And he told us - hello! (we shake our hands)

And now again!

green parrot

This is a famous song (from the movie "About Little Red Riding Hood"), which is often sung in a children's camp. The competition is conducted by an accompanist playing the guitar or piano, and a presenter.

Ah, in Africa, the mountains are so high,

Ah, in Africa the rivers are this wide.

Ah, crocodiles, hippos,

Ah, monkeys, sperm whales,

Ah, and the green parrot.

Every time the first line is sung, the word "heights" is not pronounced, but is shown with the appropriate gesture (raise hands up) and show imaginary mountains). When performing the second line, the word "width" is not said, it is depicted with the help of widely spread arms.

In the third line, instead of the words “crocodiles, hippos”, children depict the jaws of a crocodile and a large fat hippo with their hands, etc.

The fifth line is sung in full. This song is played several times - faster and faster. Such a competition can serve as an unusual test for checking the coordination of movements.

Puzzles

And now I'll ask tricky questions. If the answer is negative, please answer with the word “No”. And affirmative - then, say loudly "Yes"

On a clear day you will see a mole In the window in the morning the sun is light,

Soaring in the sky, right? The night is coming, right?

NO NO

In the river warming water And we will see a star,

And in the hole like this? If the sky is cloudy at night?

NO NO

Forest - habitat environment Thin boy, like a skeleton

For squirrels, hares, birds .. Easily raise the barbell ...

NOT REALLY

From the train airfield When the cold comes

They take off along the strip ... All the moose fly south ...

NO NO

Answer me easily Frozen water is hard

Cherry blossoms in winter ... Water can become gas

NO YES

We put the cups in the sideboard Snow melts, water in the streams

We’ll put a sofa there. In the spring, it happens ...

NO YES

You say hello to your friends An elephant sits on the wires

And you’ll say so to the head teacher ... To have lunch, really

NO NO

On the map of the world-city, the toad definitely does not have a tail

Continents and countries ... The cow has it ..

YES YES

In the shade + 30, and then Mammy will buy me candy

We put on fur coats ... Because I was lazy ..

NO NO

In a trolleybus, having bought a ticket, we go to the theater to watch a ballet

On the roof you need to go And the operetta to the bath ...

NO NO

For lunch, son Vanya Dad tells us in bass:

Mom cooks soup in ….. “I like sweets with ……”

(not a glass, but in a saucepan) (not meat, but with nuts)

Grandmother asks Arkasha Mom asked Yulia

Eat from radish .... Pour some tea into her...

(not porridge, but salad) (not in a pan, but a cup)

And in Voronezh and in Tula, I could pick myself up

Children sleep at night on ... A pair of mittens for ....

(not on a chair, on a bed) (for hands)

Frost crackles in the yard On the road it became drier

You wear a hat on ... I have dry ....

(not the nose, but on the head) (not the ears, but the legs)

All wheezes, sneezes Lada Blue varnish wanted

Ate a lot... I paint myself...

(ice cream) (nails)

Always dressed in sliders Who is this about? Repairing the roof

Sleeps in the garden with dummy furniture, frames. They go fishing...

(not a grandfather, but a baby) (not moms, but dads)

And capricious and stubborn Doll dresses, panties

He does not want to go to kindergarten ... They always like to sew ...

(not mothers, but daughter) (not boys, but girls)

Probably two hundred years Black all over, like a rook

Petina ... Climbing from our roof

(not to the bride, but turtles) (Chimney sweep)

To first-graders enters the class. There is no point in all this argument.

Only fearless ... Take the fabric cut ... ..

(not Karabas, but a teacher) (not an ax, but scissors)

To iron a T-shirt, shorts for my little sisters

Mom plugs in the outlet ... Bought for the summer ....

(not a watch, but an iron) (not boots, but sandals)

Old women go to the market, hockey players cry

Buy yourself…. The goalkeeper missed them ...

(not toys, products) (not a ball, but a puck)

Every day summer is closer to us At Irinka and Oksanka

Soon we will all stand on ... There are three-wheelers ....

(not skis, but rollers) (not mopeds, but bicycles)

We remembered easily. The bunny came out for a walk.

Number one letter .. The paws of the hare are exactly ...

(not O, but A) (not five, but four)

You look at the bird, you will sleep in the lessons

The legs of the bird are exactly ... You will receive an answer ...

(not three, but two) (not five, but two)

Birthday on the nose.

We baked….

(not sausage, but cake)

Questions are over friends! And I praise everyone, guys, I. The riddles are over. Who is not mistaken, well done!

Fairy tales

The next task is this. You need to name all the tales that are entangled in the following text.

1. Once upon a time there lived a woman with her grandfather Kolobok. He was lying on the window. And then the Mouse ran, waving its tail. The bun fell and broke. Seven kids came running and ate everything, but left the crumbs. They ran home, and the crumbs scattered along the path. Geese swans flew in, began to peck crumbs, and drink from a puddle. Then the Cat is a scientist and says to them: “Do not drink, otherwise you will become goats!”

(7 fairy tales: “Gingerbread Man”, “Ryaba Hen”, “Wolf and 7 Kids”, “Hansel and Gretel”, “Geese-Swans”, “Sister Alyonushka and Brother Ivanushka”, “Ruslan and Lyudmila”)

2. Once upon a time there were three bears. And they had a bast hut, and there was also an ice one. Here the Little Mouse and the Frog Frog ran past, saw the hut and said: “Hut, hut, turn your back to the forest, and front to us!” The hut is not moving. They decided to enter, went to the door, pulled the handle. They pull, they pull, but they can't pull. It can be seen that Sleeping Beauty is lying there and waiting for Emelya to kiss her.

(7 fairy tales: Three bears, Zayushkina hut, Teremok, Baba Yaga, Turnip, Sleeping beauty, By the command of the pike.)

3. In a certain kingdom, in a certain state, there lived a Princess Frog. Somehow she sat on a gray wolf and went to look for the feather of Finist the Bright Falcon. The wolf is tired, he wants to take a break, and she tells him: “Don’t sit on a stump, don’t eat a pie!” And the wolf got angry and said: “As soon as I jump out, as I jump out, shreds will fly through the back streets!” The Frog got scared, hit the ground and at midnight turned into a pumpkin.

(6 fairy tales: Princess Frog, Finist Yasny Sokol, Ivan Tsarevich and the gray wolf, Masha and the Bear, Zayushkina's hut, Cinderella.)

Dwarfs and giants

A game of attentiveness, the players become in a circle, the host explains that if he says “dwarfs”, everyone should squat down, and if he says “giants”, everyone should stand up. Whoever makes a mistake leaves the game, the leader can deliberately give the wrong commands, for example, “cartoshka”, “rope”, “pockets”, “bucket”. The winner is the player remaining last.

glomerulus

Children are divided into pairs, each pair is given a ball of thread and a thick pencil. At the signal of the leader, the children begin to rewind the ball onto a pencil. The pair that completes the task the fastest wins.

Two rams

This game can be played in pairs. Two children, legs wide apart, tilt their bodies forward, rest their foreheads against each other and make the sounds “Be-e-e.” Hands are clasped behind the back. The task is to confront each other, without moving, as long as possible.

dexterous janitor

To play, you need to prepare a broom, leaves (you can use sheets of paper), a circle is drawn - this is the place of the "janitor". A janitor is selected, he stands with a broom in a circle, at the signal of the host, the other participants depict the wind, that is, they throw pieces of paper into the circle. The janitor sweeps the trash, he is considered the winner if after the time (1-2 minutes) there is not a single leaf in the circle.

self-portrait

On a sheet of drawing paper, two cuts are made for hands. Participants take their sheet, putting their hands through, draw themselves in the slot.

fun exercise

We put on the record and go to the warm-up:

We start running on the spot, the finish line is two hundred meters away!

Enough, come running. Stretched, breathed.

To reach the ceiling, you need to stand on your toes!

Well, let's jump ahead. Head turns.

Sat down, got up, sat down, got up, ran together again!

Come on, hands apart, as if surprised,

And they bowed to each other to the ground!

Lady

The host divides the room into 4 parts.

Each group learns their words:

1st group- The spindles are sharp.

2nd group- The brooms are soaked.

3rd group- Drink tea with pies.

4th group- We'll go for mushrooms.

Everyone is learning together- Lady-lady, madam-lady.

At the command of the presenter, the part of the participants to which he points

hand, shouting his words, if the leader raises both hands up, then everyone sings the last line.

It's me, it's me, it's all my friends

If you act in accordance with the Rules of the Road, then unanimously answer:

This is me, this is me, these are all my friends, if not, then be silent.

Which one of you is coming into the world

Talking No move?

Which one of you is moving forward?

Where is the transition?

Which of you, going home,

Keeps the path on the pavement?

Who is on a slippery road

Running out in bad weather?

Who flies forward so soon

What does not see a traffic light?

If the yellow light is on

Who goes? And who is worth it?

A statue

Each team receives a card with the name of the statue written on it. One, the most sculpted member from each team, must complete the task. Then two stage workers will approach him and take him backstage. The statue must be in the image until the very last moment.

1. A girl with a paddle.

2. Border guard on patrol.

3. Conquerors of the summit.

4. Javelin thrower

5. Statue of a lover.

6. Monkey in a cage.

7. Ballerina in flight.

8. Patient at the dentist

9. Goalkeeper catching the ball.

10. Fisherman pulling a catfish.

Great, now stagehands, take the statues away. And your task, dear "statues", is to preserve the original image of the statue.

Animal Dialogue Competition

Participants are invited in pairs, the most vociferous, who can imitate the voices of animals and birds. So, the competition begins - the dialogue of onomatopoeia and the conversation of animals. Please get task cards.

1. Chicken - rooster.

2. Dog - cat

3. Pig - cow

4. Crow - monkey

5. Duck - goat.

6. Donkey - turkey

7. Bumblebee - frog

8. Sheep - horse

9. Lion - cuckoo

10. Sparrow - snake

Mannequins

And now I invite the most artistic guys to the stage, one participant from the team. Our competition is called - mannequins. Plastic improvisation in a given image until the "stop" command, that is, I read the text, and you have to walk in a circle, depicting what I will tell. So, get ready, let's get started!

1. Male, former champion of the tram park in lifting weights. The height is below average, the legs are short (no longer than half a meter), the chest is sunken, the belly is watermelon-like, the right shoulder is 30 cm lower than the left. Periodically blows his nose, very proud.

2. Woman, height 180 cm, reduced fatness, the right leg is shorter than the left, the spine is curved in three places, the tongue does not fit in the mouth. One eyebrow is higher than the other, often crying, crying easily turns into laughter.

3. A very tall man, a giant, the spine is curved with a question mark, the right leg is dragged, the lower jaw is far advanced forward. Pronounced grin, lop-eared, often sniffs when walking, shy.

4. An old woman, close in age to her eyelid, is engaged in race walking, her head and legs are shaking, she is blind, but her back is straight, her gait is jumping, suspicious, she often looks around, she suffers from an old smoker's cough.

5. A child aged 2 to 3 years old, with a large head and a thin neck. He tries to reach his nose with his tongue, often falls into puddles, cheerful laughter, even too much, suffers from a chronic runny nose.

Shoe the team

All participants take off their shoes and put them in a pile and mix. One of the participants must put on their team. The team that puts on their shoes the fastest wins.

Wish you

Gotta come up with (preferably in verse) holiday greetings. Read it aloud to those in the audience.

…………………………………… wish,

……………………………………Congratulations,

……………………………………hug,

……………………………………melt.

Pass the ball

The competition is for children. A table is placed in the middle of the room. Either a piece of cotton rolled into a ball or a small light ball is placed in the middle of the table. One child stands at one end of the table, the second at the other. The task of the children is to blow the ball to the side of the opponent. The game continues until someone passes the ball. The winner gets a well-deserved prize. The game can be made as a team. Then several children can participate at once, simultaneously blowing the balls to the side of the opponent.

Centipedes

Teams become parallel to each other, each forms its own line-queue. At a distance of 30-40 steps from each team, a chair or flag is placed. Players in a team must hold the players in front by the waist. Task: at the whistle of the leader, each team must, as soon as possible ...

New Year

Children lead a round dance around the Christmas tree, and the presenter asks funny questions, which the guys must answer in unison Yes or no.

Santa Claus is a cheerful old man? (Yes!)

Likes jokes and jokes? (Yes!)

Knows songs and riddles? (Yes!)

Will he eat all your chocolates? (Not!)

Will he light the Christmas tree for the kids? (Yes!)

Wearing shorts and a T-shirt? (Not!)

Doesn't he age? (Yes!)

Will it warm us up outside? (Not!)

Santa Claus is Frost's brother? (Yes!)

Is our birch good? (Not!)

Is the new year getting closer? (Yes!)

Is there a Snow Maiden in Paris? (Not!)

Santa Claus brings gifts? (Yes!)

Does he drive a foreign car? (Not!)

Wearing a cane and a hat? (Not!)

Does he look like a dad sometimes? (Yes!)

What is hanging on the tree

We will play an interesting game with the guys:

What we decorate the Christmas tree with, I will name the kids.

Listen carefully, and be sure to answer,

If we tell you right say yes in reply.

Well, if suddenly - wrong, say boldly "No!"

Children will have to shout "Yes" or "No" in unison.

- Multi-colored crackers?

- Blankets and pillows?

- Folding beds and cribs?

- Marmalade, chocolates?

- Glass balls?

- Wooden chairs?

- Teddy bears?

- Primers and books?

- Are the beads multi-colored?

- Are the garlands bright?

- Snow from white cotton wool?

- Backpacks and briefcases?

- Shoes and boots?

- Cups, forks, spoons?

- Are the candies shiny?

Are the tigers real?

- Are the buds golden?

Are the stars radiant?

Christmas trees

All guests play, a competition for attentiveness. The facilitator tries to confuse the participants and says: “Let's imagine that we are in the forest and you are all different Christmas trees. You need to show what kind of Christmas trees you are. When I say: “high”, you need to raise your hands up, when “low” - sit down, and when “wide” - spread your arms to the sides. The one who made a mistake leaves the game and receives a small incentive gift (small candy). The winner, the most attentive player, receives the main prize.

Catch a snowball

Guests are divided into two teams. One of the team members stands at a distance from the others, picks up a paper bag or bucket. The rest receive a set of "snowballs" - paper lumps or balls. Task for team members: you need to throw snowballs in such a way that they all end up in a bag or bucket. The team that does it faster wins. Hold the snowflake This is a team relay competition. Each team is given a piece of cotton wool. One of the team members starts blowing on the cotton, trying to keep the “snowflake” in the air as long as possible. The leader keeps time. When the snowflake falls, the next player on the team starts blowing. The team whose “snowflake” hangs in the air the longest in the overall team standings wins.

Telegram to Santa Claus

With the help of the facilitator, children select and write down 13 adjectives on a piece of paper. For example: fat, slow, hungry, sad, dirty and the like. Now the presenter asks to help him compose a telegram to Santa Claus. Children must fill in the missing adjectives in the order they are written on the sheet. Text of the telegram: “... Grandfather Frost! New Year is the most ... holiday of the year. All ... children are looking forward to your ... arrival. We promise to sing you ... songs, dance ... dances! Finally, the New Year will come! Although I don't want to think about ... studying, but We promise to receive only ... grades. So, don't forget to take your ... bag with you and give us ... presents. Sincerely, your ... boys and ... girls! Snow Queen The task for each participant is to melt the spell of the Snow Queen. Everyone receives an ice cube and must make the cube melt. How they manage to melt the ice - the children must decide for themselves. You need to melt the cube faster than others. The winner receives a prize.

Impromptu theater

    A performance in an impromptu theater is never prepared ahead of time.

    Actors are spectators invited to the stage.

    Only the presenter knows the script.

    The roles of the participants in the tale are written on separate pieces of paper and are distributed randomly to the participants in a wrapped form.

    The host reads out the text of the tale and asks the actors to unfold the notes with the role.

    Then the script is read again.

    When the plot introduces a new character that has not yet been mentioned before, the participant who has received this role stands up and enters into the enacted action.

    Then he acts on the basis of the scenario read out by the leader.

    In the script, roles are shown in bold and underlined.

This competition is often used to fill in gaps in competitions where teams have been preparing for a long time.

Christmas story

In the dark, dark, terrible, terrible New Year's forest, preparations were made for the holiday. In the middle of the clearing, illuminated by misty moonlight, stood a hut on chicken legs. lonely hare every now and then he ran up under the porch, pawed at his shaggy paws, and rubbed himself against the bone leg. On the evergreen century-old pine, strewn with fluffy white snow, hung forgotten by someone huge clock. They creaked and trembled in the wind.

But then the brave, the brave, the mighty, the mighty Ivan Tsarevich. He was obviously angry and gnashed his teeth, now and then, showing those around him swollen muscles.

terribly frightened hare and, with a piercing shriek, sped away.

“Hut, hut, turn your front to me, and your back to the forest!” shouted the prince.

Hut did not obey.

“Hut, hut, turn to me in front, otherwise it will be worse,” Ivan repeated.

Angry ran out of the hut Baba Yaga. She stamped her feet and threatened Ivan with her shaggy fist.

Ivan humbled his pride and smiled a broad Russian smile. Local photographer took some new promotional shots for the new forest independent publication "There is power in a smile."

touched Yaga paternally hugged Vanya and presented him with a new jet mortar with a silencer.

Watch showed midnight. sleepy cuckoo, waking up from her sleep, screamed in a hoarse voice three times and, before she had time to close her mouth, fell asleep again.

village Ivan Tsarevich on the stupa, took with him Babu Yaga and his damask sword and rushed off to the New Year's meeting with princess Wise,

Princess Vasilisa, generously endowing those around her with friendly glances, waved her downy coat and looked forward to her betrothed.

The joy of the young knew no bounds when they finally met. They started dancing, and completely maddened Baba Yaga sobbed with happiness.

The young people put a hedgehog, decorated it with colorful balls and started a friendly forest round dance.

That's the end of the tale, and whoever listened - well done.

Story

Women's roles: Queen, Princess, Butterfly and Flower (there may be several of them), Sun, Bird, Curtain.

Male roles: King, Prince. Nightingale the Robber, Oak, Horse, Breeze, Boar (maybe more than one), Curtain.

The facilitator reads the text. Actors do what they are told.

Act I

The curtain opens. King's Palace.

Lived, were the King and the Queen. They loved each other very much, looked at each other with loving eyes and played patties. And they had a naughty daughter and a frolic Princess. Her parents adored her, kissed her, spoiled her and played goat-goat and hopscotch with her. The curtain closes.

Act II

The curtain opens. Palace park.

The weather was great. The Sun shone brightly, the old Oak tree rustled its branches. In its branches some Bird chirped merrily. Flowers bloomed and fragrant, Butterflies fluttered above them. A gentle breeze flew over the clearing, wild boars frolicked under the Oak. The princess went to the park for a walk. She listened to the singing of the Birds, sniffed the Flowers, ran after the Butterflies, scratched behind the ear of the Boars and sat down under the Oak to bask in the Sun. Suddenly, out of nowhere, the Nightingale the Robber flew in. He grabbed

Princess and dragged somewhere. Boars immediately ran away from the clearing, Butterflies flew away, Flowers withered, Bird flew away. And even the sun shone not so brightly... The curtain closes.

Action W

The curtain opens. Dark forest.

The sun shone brightly over a gloomy clearing in the forest. In the middle of the clearing stood an old Oak tree rustling its branches. A bird chirped in its branches. Flowers bloomed and fragrant, Butterflies fluttered above them. A light breeze flew over the clearing. The Nightingale the Robber dragged the Princess, tied her tightly to the Oak and began to offer her a hand and a heart. The princess proudly rejected him. He began to offer her all his riches in addition. But this did not seduce the Princess. The curtain closes.

Action IV

The curtain opens. Palace of the King. Upon learning of the disappearance of the Princess, the King and Queen fell into inconsolable grief. The King offered smelling salts to the Queen, and the Queen carefully squeezed handkerchiefs wet from tears for the King. So they sobbed on each other's shoulders until they heard the clatter of hooves. It was on a good Horse that the handsome Prince rode by. Hearing the inconsolable sobs of the unfortunate King and Queen, the Prince drove into the palace. The King and Queen blessed him for the feat and began to wait with hope. The curtain closes.

Action V

The curtain opens. Dark forest. The sun shone brightly over a gloomy clearing in the forest. In the middle of the clearing stood an old Oak tree rustling its branches. A bird chirped in its branches. Flowers bloomed and fragrant, Butterflies fluttered above them. A light breeze flew over the clearing. The princess is still languishing, tied to the Oak. Nightingale the Robber in despair thinks: "What should I do with her?" At that moment there was a sound of horses. It was the Prince who came to free the Princess. He said: (pronounces any primitive phrase in a foreign language), which in translation means: "Give the Princess back alive, otherwise you will not be healthy!" And this Nightingale the Robber answered: (a primitive phrase in a foreign language), which means: “Yes, take it, take it. You see, I myself don’t know what to do with it!” The Prince put the Princess on a good Horse and took her to the palace. The sun shone brightly over a gloomy clearing in the forest. In the middle of the clearing stood an old Oak tree rustling its branches. A bird chirped in its branches. Flowers bloomed and fragrant, Butterflies fluttered above them. A light breeze flew over the clearing. The curtain closes.

Action IV

The curtain opens. Palace of the King. Upon learning of the disappearance of the Princess, the King and Queen fell into inconsolable grief. The King offered smelling salts to the Queen, and the Queen carefully squeezed handkerchiefs wet from tears for the King. So they sobbed on each other's shoulders until they heard the clatter of hooves. It was the Prince who brought the Princess. The King and Queen clapped their hands for joy, and the Princess jumped on one leg. The prince asked for the bride's hand. Their parents blessed them with joy. The wedding took place in the evening. The hall was decorated with flowers, Butterflies fluttered above them, the Nightingale the Robber, invited to the wedding, whistled "Lambada", and everyone danced. Fried hogs were brought to the table. Everyone was having fun and shouting "Bitterly".

The curtain closes. End.

,
Sing chica-boom with us!!!
I sing boom-chica-boom
I sing boom-chica-boom
I sing boom-chica-raka, chica-raka, chica-boom!!!
Oh!!! Oh me!!! And again? How can we sing?

“A SPARROW WALKED ON THE ROOF…”


Host: A sparrow was walking on the roof!
Children (in chorus): Beat, beat, beat!
Leading: Gathered his friends!
Children: Zay, zay, zay!
Host: Many, many, many of us!
Children: Us, us, us!
Leading: Get up ... (calls any names) everyone now!
The guys who bear the named names get up and bow.

"ZARNITSA"


- Tyr-tyr - machine gun,
(hold the handles of the “machine gun” with both hands)
- Above-higher - the plane.
(hands move from bottom to top obliquely)
- Bai! - artillery,
(cotton)
- The cavalry is rushing.
(one hand waves an imaginary saber overhead)
- Hooray!
The meaning of the game is to accompany the words with certain movements, each time to speed up the pace and try to have time to speak and show the movements correctly.

***


With the help of this chant, you can smoothly move on to the performance of any song of the organizational period.
Each phrase uttered by the leader, the guys repeat in chorus.
- Oh, Ale!
- Oles bambalas!
- O sawa sawaimba!
- Oh kikils bamba,
- Oh, I eat bananas!
- Oh, I eat oranges!
- What is the mood like?
Children: Wow! (pointing with thumb)
Moderator: Is everyone of this opinion?
Children: Everyone, without exception!
Host: Shall we sit down and have a rest?
Children: Let's sing a song!
"JOHN BROWN JOY"
Host: John Brown Joy smeared his skis once (repeat 3 times) and went to the Caucasus.
In a phrase that is repeated 3 times, the last word is replaced by a clap. In the next performance - the penultimate one, etc. As a result, the audience tries to rhythmically clap the first phrase, and sings the second. The game helps develop a sense of rhythm.

"THE BALL IS FLYING IN THE SKY"


Flying, flying through the sky ball
The balloon flies across the sky.
But we know: a ball to the sky
It won't fly at all.
First, the word "flies" is replaced by a movement resembling the flapping of wings. In the second performance - the word "heaven" is replaced by the movement of the thumb up. Then, at the word "ball" with both hands, a large circle is outlined in front of you. In the next performance, the word "know" is replaced by tapping a finger on the forehead; at the word "we" - press both hands to the chest, at the word "no way" - shake your head negatively. The most interesting is the last performance of the song, where the main task of the participants is not to stray and correctly show the right word with the movement. In chorus, only “by”, “but”, “before” are repeated here. You can suggest to speed up the pace of the game.

"LAVATA"


We dance together!
Tra-ta-ta, tra-ta-ta!
Our cheerful dance -
This is Lavat.
- My pens are good, but the neighbor's is better!
Once again they sing a song and go in a round dance.
- My knees are good, but my neighbor's is better!
(ears, cheeks, nose, etc.)
It is possible in another way:
- Were there any pens?
- Were!
- What about your knees?
- Not!
- We take the neighbor's knees and go in a circle.

"ORCHESTRA"


The participants in the game are divided into groups, depending on how many instruments you are going to include in your orchestra. But the main instruments are: guitar, cymbals, piano, drum.
Conductor sings:
The closet of musicians
O contras speros, speros...
(points to a band, e.g. "guitar")
Group:
Gita, Gita, Guitar!
(2 times shows guitar performance)
When each group has performed its part, the conductor sings for the last time:
The closet of musicians
O contras speros, orchestral!
After these words, the groups begin to perform their parts together, a wonderful “orchestra” turns out!

"GEORGIAN CHOIR"


The game is based on the principle of the game "Orchestra".
1st group: Oh server navel, navel, navel ...
2nd group: Jumbo kveliko mitoliko mikaze ...
3rd group: Wee wee dance ...
4th group: Kva-kva, kva-kvaradze ...
The first group begins the chorus with their phrase, repeating it continuously without stopping. As soon as the first phrase has sounded 1-2 times, the second group enters the choir. Then the third and fourth groups join one after another.

"DWARF"


Leading:
On a small meadow
There is a tall house
And in that cheerful house
A cheerful gnome lives.
Dwarf, dwarf, what's your name?
Children (1st half of the hall):
Petka, you have a plaid shirt,
I came to you children
To eat candy!
Children (2nd half of the hall):
Vaska, you have polka dot pants (panties),
I came from a fairy tale
Because I'm good!

"PANCAKES"


The hall is divided into 4 parts.
The 1st part of the hall shouts (whole):
Crap!
The 2nd part of the hall shouts (half):
Half pancake!
The 3rd part of the hall shouts (quarter):
Quarter of a pancake!
The 4th part of the hall shouts (eighth):
Pancakes!
Scream in proportion. Eights (pancakes) scream most often.

"WATCH"


Leading:
My grandmother had a watch and it went like this:
Tick ​​tock, tick tock
The hall repeats after the leader in parts: the 1st half of the hall - “Tick”, the 2nd half of the hall - “So”.
Host: But then dust got into them, and they began to walk like this:
So-so, so-so (1st half of the hall)
Tick-tick, tick-tick (2nd half of the hall)
Then they began to rust, and they walked like this:
Tick-tock, tick-tock, tick-tock...
Then they completely rusted and the arrows began to walk as they wanted:
Tick-tock-tock, tick-tock...
(then you can “attribute them to the master” ...)

"FOOTBALL"


The task of the 1st half of the hall is to shout: Barbell!
The task of the 2nd half of the hall is to shout: Goal!
The presenter simply works as a commentator on a football match.

"HIPPODROME"


There is a tribune of girls - the weight of the girl in the hall.
There is a boys' rostrum - all the boys are in the hall.
Horses are galloping - blows to the knees.
Horses take the barrier - clapping.
The horses ran over the pebbles - punches in the chest.
The horses ran on the sand - three palm on palm.
Horses gallop through the swamp - pull your hands on your cheeks and pronounce "chavk-chavk".
Horses gallop past the boys' stands - the boys cheer with shouts.
Horses gallop past the girls' stands - the girls greet with shouts.

The horses galloped to the stadium, where there are many boys and girls - boys and girls greet with shouts.

"Hedgehogs"


The host says:
Two stomps, two slams
Hedgehogs, hedgehogs (shows "salami")
Forged, forged (cam to cam)
Scissors, scissors (hands in a cross)
Let's run, let's run (hand run)
Bunnies, bunnies (hands like ears)
Come on, together, come on, together
Girls! (all the girls scream)
Boys! (all the boys scream)

For the first time, the leader shows everything and speaks for himself - he teaches children. The second (third, fourth) time he speaks and shows with the children.

"WE ARE ONE FAMILY"


* We are one family:
You, we, you, me!
(repeated before every third line)
Smile to the neighbor on the right
Smile to the neighbor on the left -
We are a family.
* … wink …
We are a family.
* … hug …
*… pinch…
* ... kiss ...

At the end, the poem is repeated anew, and all movements are repeated (“smile”, “wink”, “hug”, “pinch”, “kiss”).

"SUPER-BISON"


Presenter: Stroke the neighbor on the right on the head and say: “Sunny, you are just gorgeous today!”.
Stroke the neighbor on the left on the head and say: “Well, you are a super-buffalo today!”
Pat yourself on the head and say: “And I, it seems, is also nothing!”

"HEY, MAMBA, MAMBA, HEY"


Leading:
Hey mamba,
Mamba, hey!
Hey mamba,
Mamba…
Children:
Hey!
It is more interesting if two presenters play and the hall is divided into two parts (they compete who is louder).
The 1st time the host says a song, and the audience shouts the last "hey".
2nd time the audience shouts and claps their hands.
3rd time - screaming and clapping on the knees.
4th time - screaming and pulling neighbors on the head.
5th time - screams and throws up everything that is at hand.
6th time - screams, claps his hands, slaps his knees, pulls his neighbors on the head, throws up everything that is and jumps from the seats.

Hall games

POTATOES
Invite the children to check attentiveness, observation and speed of reaction. It's very easy to do. Let the guys answer any of your questions: "Potato". Questions can be addressed to everyone, and sometimes it is better to ask one. For example: "What do you have in this place?" (pointing to his nose). The reaction is easy to imagine. Whoever makes a mistake is out of the game. Do not forget to forgive the most inattentive after the first two questions, otherwise you will not have anyone to continue the game with. Here are some questions you can ask:
What did you eat for lunch today?
What would you like to eat for dinner?
And who is late and now enters the hall?
What did your mother bring you as a gift?
What do you dream about at night?
What is the name of your favorite dog? ... and so on.
At the end of the game, give the winners - the most attentive guys - a comic prize - a potato.

FLOOR, NOSE, CEILING
This game is also a good mindfulness test. It is very simple, its rules are easy to explain. With your right hand, point to the floor and name: "Gender." Then point to your nose (it's better if you touch it), say: "Nose", and then raise your hand up and say: "Ceiling". Do it slowly. Let the guys show with you, and you will call. Your goal is to confuse the guys. Say: "Nose", and show yourself at this time to the ceiling. The children must listen carefully and show correctly. It's good if you comment on what is happening cheerfully: "I see someone in the fourth row has his nose fallen to the floor and is lying there. Let's help find a fallen off nose." The game can be repeated several times with a faster pace. At the end of the game, you can solemnly invite the owner of the "highest nose in the world" to the stage.

FOOTBALL
Now let's meet at the stadium. Offer the children a little football warm-up. This is done simply. You - the presenter - say the words: "A flag is flying over the football field, teams are playing ..." One part of the hall chants "Dynamo" in chorus, the other echoes it: "Spartak". Do not naively hope that the guys will immediately and willingly support the game and shout out the required words. Of course not. It is necessary to awaken in them sports passion. And for this, divide the hall into fans (fans) of Spartak and Dynamo (right and left half), do this with the consent of the children. Appoint a main fan on each platform - a boy who enjoys authority among the guys. He can be your assistant. Assign the roles in rows: older fans who scream hoarsely and cough, young fans with steely voices, and even squealing girl fans. Do not demand to carry out your commands, but ironically ask for it. Scan some slogans all together, check who does it better, Dynamo or Spartak. Pretend that you did not make out who is shouting louder, and ask again to "organize the yelling." As soon as you feel that the audience has joined the game, start over: "A flag is flying over the football field ..." and you will see that this time you will get a sonorous "Dynamo" and assertive "Spartak". We start the match. There are rules in football, and we will have them. If you raise your hand with an open palm, then the fans should shout in chorus: "Barbell". If the hand is at the top, but clenched into a fist, then this is "Goal!" And if you point to the floor with both hands, then the fans should know that it is "Mimo". And now you will agree that for Spartak you will give commands with your right hand, and for Dynamo - with your left. If the guys understand everything, start reporting on the match between the two teams. For example: “Here the center forward is approaching the gates of the Dynamo, a blow! (You raise your open hand, the guys shout “Barbell”.) Another blow - again an open hand - “Barbell”. And another blow! (lower your hands down - “Past”) Yes, the Spartacists are unlucky today, and meanwhile the ball is already at their gates ... "So you comment on the match, naming the names of the players, who are very similar to the names of the guys known throughout the camp. Speed ​​up the pace of the commentary and the game, keep the emotional intensity high. When the game starts to tire the guys, sum up the match and thank the great fans.

PLEASE
We say this magic word when we ask for something. Ask the guys to follow all your commands, but on condition - you will be extremely polite - after the command you will say the word "please". If you do not say this word, the command is not executed. If agreed, then we can start. So, "Raise your right hand up, please... Raise your left hand, too, up, please. Please clasp your hands... and now let them go together..." Have you seen how many inattentive people are in the hall? Have fun commenting on the results of the game. You can repeat it with other commands a few more times.

Hedgehogs
And this chanting game helps to calm the audience, if necessary. You will convincingly ask the boys to gather all their strength into a fist and focus, because this is a test for real men. You are asking the girls to collect all their spiritual strength in the palm of your hand, because. This is a test of womanhood. All those sitting in the hall should repeat the words after you, depicting some of them with hand movements:
They ran, they ran (imitate the movement of a runner).
hedgehogs, hedgehogs,
Sharpened, sharpened (depict sharpening with your hands)
Knives, knives,
Ride, ride, make jumping movements)
Bunnies, bunnies.
Come on, together, come on together:
Girls! - Boys!
The last words of the girls and boys are shouted separately. You determine who is louder. The game can be repeated, but at the end let there be not just a cry, but a cry in a "whisper". Who is quieter?

GO...
Invite the children to remember where the nose, eyes, lips are located on their face, where other parts of the body are located. Haven't forgotten? The reaction of the audience is unequivocal: bewilderment, fun, witticisms-cues. And now we will check if this is so. Let's take a trip on our own. Everyone should clap their knees and say in chorus: "Let's go, let's go, let's go ..." At the same time, the players look at the leader and look at him. He, interrupting the "movement", names and shows parts of the body (nape, nose, mouth, hand, eyes, etc.). The guys following the leader should show themselves the same part that he named. You need to be careful, because. the word "ear" may sound, and at this time you, following the leader, stroke your stomach. Or the leader says: "The back of the head", and points to the forehead. Who is the most attentive? Let's find out: "Let's go, let's go, let's go ... Ear. Let's go, let's go, let's go ... Neighbor's ear. Let's go, let's go, let's go ..." In many ways, the success of the game depends on a witty commentary.

WITH WHOM? WHERE? WHY?
This game allows you to test the speed of reaction. You can easily explain the condition to the guys. And they are: Everyone you point to should instantly react and answer your question. That's all. Only in this case you need to answer with words that begin with one letter. For example, the letter "M".
Who are you?
1 child: "Mom"
You: With whom?
2 child: "With Masha"
Where are you going?
3 child: "To Moscow"
You: Why?
4 child: "For milk"
You announce the next letter, quickly ask questions and show to whom they are addressed. Thinking for a fraction of a second. Just imagine what original and funny combinations of questions and answers can be obtained in this game. Cheer up the slow ones, laugh at the good answers, get sincere pleasure from this game. May everyone be happy and have fun.

GOAL BY
Participants are divided into two teams (territorially). Then the names of the hands are learned. One is called "goal", the other - "by", when the arms are crossed - the whole hall shouts - "puck". The team that one of the hands points to must loudly shout the name of the hand. The leader's task is to confuse the participants. To inflame passions, the presenter keeps score. If one of the team makes a mistake, then the other team gets one point. The score can be kept strict, or you can do it the way the leader wants.

RED RIDING HOOD
Spectacular game. The host, who is also the director, calls all the participants in the performance in turn to the roles. Roles: Christmas tree, birch, stump, squirrel, clearing with flowers, bird, bunny, wolf, hunters and little red riding hood, everyone else in the hall is the wind. After calling the next participant to the role, the presenter shows and plays with him his role from the beginning of the tale. The text of the story can be changed. Here is one option:
The wind is blowing, the trees are swaying, the oak creaked, the birch with the Christmas tree rustled, the bunny jumped, the birds fly and sing, the squirrel cracks nuts, the little red riding hood went, singing the song: "La-la-la", the wolf is sneaking behind her, the hunters are on the trail, the cap sniffs the flowers, the wolf sniffs the cap, opens its mouth "ah-ah-ah", the hunters grab the wolf. Thanks a lot, everyone!

THEATRE
The game is used for a screen saver before the performance. Host on stage: “Now I’ll ask: “Shouldn’t we play theater?”, And you answer in unison: “Yes, yes, yes!” Let's try. Good! First. "Vshik. First. (Everyone repeats movements and sounds). Flutes began to whistle! Boys: drank-drank (imitate playing the flute). Double basses began to play. Girls: boo-boo (imitate playing the double bass). First! Three people are sitting on the stage. One says ... Who says? (Quickly chooses in the hall). Says: "Shouldn't we organize a Gang?". Someone repeats. First. The second says: Who? "And who will be our chieftain?". First. The third one says: “I.” Who? (chooses). First. Moderator (to the audience): "And what should he do for this?" For example, from the hall they shout: "Sing!". Leading: "Comes out and sings", inviting the "ataman" to the stage. He comes out and sings.

APCHHI
It's more of a game than a game. You can have fun in a group of three people. Everyone is quickly divided into three equal groups (if there are a lot of guys, then you can divide approximately). We say that with a wave of the hand or some kind of voice signal, one group shouts: "Boxes!", Another - "Cartilage!", A third - "Matches!". You can immediately discuss that you need to shout very sharply and briefly.

SPINDLE TURNED:
The presenter divides all those in the hall into three teams. One command "Spindles are turned", the second - "Brooms are soaked", the third - "Mistress, lady, madam mistress". The host points his hand at one of the teams and she shouts her name. Over time, the pace of the game increases.

ADJUSTER
Among the players, a leader is selected - a "regulator". Everyone sings a song, and he raises his hand up and makes movements with it clockwise down. Three rules: hand up - sing the song loudly; hand in a horizontal position - the song subsides; hand below - they sing the song "to themselves." Then the "regulator" slowly raises his hand, etc. the game continues.

Hippodrome
Everyone is sitting in a circle. The counselor sits so that everyone can clearly see him, his chair is, as it were, separated from the rest. You can put the guys in a semicircle. The leader says: “Do we have palms? (Guys show) And knees? (Someone will inevitably slap his knee on the knee) Great! That’s how the horses go out onto the hippodrome field. to the start, - with one hand we hit the knee, as if exploding the ground about a friend. - Across the swamp - quickly grab your knees with your fives and raise your hands vertically with a loud smack. - Barrier! - hands hung a little further at chest level. And so on. You can come up with your own options for "crossing the terrain." All this quickly alternates in any sequence. Final: Final coming soon! - quick clap - the stands are approaching! Tribune of girls. Girls, we scream. And here's the boys' podium! Come on guys! - Exclamations. - Here's the finish line. Hooray! We won.

LION HUNTING
Clapping their hands on their knees, the players say the words in unison:
"We're hunting the lion,
We are not afraid of him
We have a good gun
And a hot sword."
Further words are accompanied by appropriate gestures. All: "Oh! What is it?". Leading: "This is a lake (swamp, meadow, at the end - a lion). All:" You can't go around it. You can't fly over it. You can't crawl under it. The road is straight ahead." Bul-bul-bul (or chav-chav, shur-shur, ah-ah-ah). After the word - "lion", everyone repeats the movements and sounds in reverse order.

Hall games

Games with the hall will help you cheer up the guys and set them up emotionally, remove the noise in the hall, and also fill in an unexpected pause during an event.

"Dwarfs and Giants"
The host agrees with the guys that if he says "giants", everyone should rise on their toes and raise both hands up; if he says "dwarfs", everyone should squat down and stretch their arms forward. First, the leader conducts a rehearsal, while he may not make movements. Then, while conducting the game, the host may from time to time show movements out of place. You can change the movements: on the word "dwarfs" - they bring their hands together, connecting their palms, on the word "giants" - they spread their arms wide apart.

"Train"
Imagine that we have to move a heavy train from the rails. The wheels begin to slowly knock at the junctions of the rails. We mark this knock with a double clap. The host claps first. Behind him are the rest of the members. The train accelerates, the leader makes a double clap shorter, everyone must respond to a change in rhythm. The pace accelerates, the train rushes. The leader can change the direction of "movement" by saying "back". From this point on, the pace slows down to a complete stop of the train.

"Forbidden Movement"
The host agrees with the guys what movement should not be done, for example: sit down, clap your hands, wave your hands. Then the leader shows various movements that the players must repeat exactly after him. The more varied and fun these movements, the more interesting the game. Suddenly, the leader shows a forbidden movement.
You can complicate the game: agree that there are two movements that cannot be repeated, but instead of them, others must be done. For example, when the leader puts his hand on the back of his head, the players should crouch cross-legged, and when he leans forward, they should clap their hands twice. Before the start of the game, you need to thoroughly rehearse all the movements.

"Sun, fence, pebbles".
The host, gradually increasing the pace, and in any order gives the players the following commands: “Sunshine!”, “Fence!”, “Pebbles”. Playing for the team "Sunshine!" spread their fingers on their hands, at the command "Fence!" they close their fingers and straighten their palms, their hands are clenched into fists at the command “Pebbles!”

"Rain"
Submit your palm to the beginning of the summer rain. 1 drop falls (the host hits with one finger on the outstretched palm).
2 drops fall (2 fingers).
3 drops fall (3 fingers).
It's starting to rain! (Slaps palm against palm.)
Heavy rain! Shower! (Sound rises.)
Thunder! Hail! (The clatter of feet is added to the noise of the palms.)
The rain stops.
4 drops, 3, 2, 1.
Silence...
The sun has reappeared!

"Hedgehogs"
The hall, together with the leader, pronounces the words and repeats his movements:
Two stomps, two claps (2 times we stamp our feet, clap our hands)
Hedgehogs, hedgehogs, (show spread fingers)
Anvil, anvil, (hit fist on fist)
Scissors, scissors. (hands show scissors)
Run in place, run in place (run in place)
Bunnies, bunnies. (showing ears)
Come on together, come on together
Girls! (all the girls shout: "Girls!")
Boys! (all the boys in shout "Boys!")

"A ball is flying across the sky"
All the guys repeat these words and movements after the leader.
A ball flies, a ball flies across the sky, (they wave their hands and show the ball)
A balloon flies across the sky (with a finger to the sky) (they wave their hands and show the balloon).
But we know (point to the head) we (hit their chest) that this is a ball
They won’t fly away from us (they hit their chests) (they wave their hands).
Then one word is replaced by the corresponding movement, and all words are repeated, except for this word (instead of it - movement). Then the other words are replaced one by one. In the end, everything is shown only by movements.

"Kolobok"
The host calls on the stage willing participants according to the number of heroes of the fairy tale, distributes roles (Grandfather, Grandmother, Gingerbread Man, Hare, Wolf, Bear, Fox). Then he tells a fairy tale, and every time, as soon as the name of one of the heroes of the fairy tale sounds, he must sit down. The host, leaving the plot of the tale the same, but often unexpectedly returns to the hero, repeats his name several times. Participants must be careful not to miss their "move"

"Lady"
The facilitator divides the room into four parts. Each group stands up and says their words to the motive of "Lady".
The first group (let's say 1.2 row): "We went to the fair."
The next group (3rd, 4th rows): "They bought a samovar for themselves."
Next (5.6 row): "You sit down with us soon."
Next (row 7.8): "Drink tea with pies."
Then all together: “Mistress! Lady! Madam mistress!
The game is repeated several times with increasing tempo.

"Red Riding Hood"
The host invites 6-7 people to the stage. They need to present. That they are correspondents and report from the scene. They are in the fairy tale "Little Red Riding Hood" at the moment when the wolf enters the grandmother's house. Each correspondent needs to choose a place where he is and tell what he sees from there. The host alternately gives the floor to the reporters.

"Param-Parerum"
Host: Param-Parerum!
Guys: Hey!
Host: Param-Parerum!
Guys: Hey!
Host: Param-Parerum!
Guys: Hey! Hey! Hey!
Moderator: How are you feeling?
Guys: Wow! (show fist with thumb up)
Moderator: Is everyone of this opinion?
Guys: Yes!
Host: Then: Hurrah!!!
Guys: Hurrah! Hooray! Hooray!

"Fish"
The leader with the left hand depicts the sea level, and with the right hand the Goldfish. When a fish jumps out of the sea, the audience clap, when it is in the sea - no. The fish starts to swim and jump out faster and faster. Viewers need to be careful not to make a mistake.

"The Hype"
Two come on stage. One starts to say something, the other repeats after him.
First: What are you repeating after me?
Second: You are repeating.
First: No, it's you.
Second: No you.
First: Let's ask the guys.
Second: Come on.
First and second: Which of us repeats?
First: Let's do this. This is your half of the hall, and this is mine (they divide the hall in half). Who is louder, he is right.
At the signal of its leader, half of the hall repeats sounds and movements after him, gradually adding new ones. (clapping, whistling, squealing, throwing something up, etc.).
At the end, the presenters need to measure themselves and say that the whole audience supported them well and now they will never quarrel.

"Volume Knob"
The hall depicts the sound of the radio, and the leader of the volume knob for this radio. The higher the leader's hand is raised, the louder the sound makes the hall, the lower the sound becomes quieter. The leader can smoothly and sharply move his hand. The hall needs to convey these changes in sound.

"Theatre"
The hall is divided into four parts.
The first plays the role of the right backstage (with the right hand, as if they are pushing back the curtain with the words: "Whack. Whack."
The second is the left wings (the same thing, only with the left hand).
The third group will be an orchestra. Each depicts an instrument. Fanfare sounds.
The fourth group is the audience. Stormy applause.
So, is everyone ready? Begin.
The right side was opened.
The left side was opened.
Orchestra - fanfare.
Audience applause.
The show starts!

"Please"
The host asks the audience to perform some movement. The hall only grants his request if he says "Please". Spectators need to be very careful and try not to make mistakes.

"Shifters"
The host asks the audience to perform some movement. And the hall does the opposite. For example:
- Turn left (the hall turns right).
- Sit down (the hall rises).

"Traffic light"
The leader has cards of three colors: red, yellow, green. When the facilitator shows the guys a green card, they should stomp their feet, clap their hands on yellow, and not red - sit quietly. The presenter has an assistant who confuses the guys and shows the wrong thing.

"Three Movements"

The leader shows three movements. For example: the first - the arms are bent at the elbows, the hands are at shoulder level; the second - stretched in front; the third - hands are raised up.

The children must memorize the number of each movement.

The host shows one movement, while calling the number of another. The players must make only those movements that correspond to the named number (and not those that the leader shows).

"Our suitcase"

Host: Guys, what might we need for a long trip? Name the items that need to be taken first. We name objects in turn. So, the road battles began! (The guys name the objects, whoever names the last one is the most attentive).

"Traffic light"

And now let's check what a friendly team we have, and the song will help us with this. There are three circles in front of you: green, yellow, red. When I show you the green circle, you all sing together, when the yellow circle - we sing quietly, and when the red circle appears in the hall, there is silence, you sing the song to yourself.

So, get ready, let's get started!

"Fly, fly"

Leading: Guys, and now I will name various objects, if they fly, you must say in unison: "They fly, they fly ...". At the same time, you show the flight of the movement of the hands. If objects don't fly, keep quiet.

Helicopter,

martin,

(The facilitator says the words quickly).

"Goal! By!"

Presenter: Now imagine that you are present at a football match, where the match between the teams "Dynamo - Moscow" and "Dynamo - Kyiv" is taking place. One half of the audience supports Dynamo-Kyiv, the other half supports Dynamo-Moscow. When I raise my hand, the team shouts “GOAL!”, the left one “PASSED!”, and two hands “PUCHER!”, crossed arms “Bar!”.

Let's see what kind of fans you are.

"Watch"

Host: how fast time flies. Watches are a necessary item for each of us. Let's all listen to how the clock runs and what happens when we treat it carelessly.

Rules of the game: for one clap - the right side of the hall says in chorus: “Tick”, for two claps the left side of the hall answers: “So”.

(The leader first alternates the claps correctly, and then gives two claps two times in a row, two times one at a time).

"Ear, nose"

Leading: the rules of this game are very simple: you need to take yourself with your right hand by the tip of your nose, and with your left hand by your right ear, then clap your hands and change hands so that now the left hand is holding the tip of the nose, and the right hand is holding the left ear.

Shall we try? Started!

"Lavata"

Leading: the guys will learn the words of our song:

We dance together

Tra-ta-ta, tra-ta-ta

Our cheerful dance

This is Lavata

Moderator: Are our hands good?

Everyone: good... Presenter: what about the neighbor?

All: better! (everyone joins hands and sings)

"My triangular cap"

Leading: guys, we will sing one more song, only we will replace each word in turn with various movements. But first, let's learn the words:

My triangular cap

My triangular cap

And if not triangular,

That is not my hat.

(Guys sing)

Leading: And now the word cap - we show, with a hand on the head, but we do not pronounce the word cap. Then, when the word “my” is heard, the guys touch their chests with their hands, but do not pronounce the word itself. For the word triangular, the guys should show three fingers, stretching their hand forward, and then transferring it to the belt.

"Uncle Thomas' Family"

Uncle Thomas has seven sons

Uncle Thomas has seven sons.

They didn't eat, they didn't drink.

And never got bored.

Right hand (the players throw their right hand in front of them and, shaking it to the beat of the melody, repeat the song). So alternately after each verse, the right and left hands are thrown out, the right and left feet are stamped to the beat of the melody, then the movements of the right and left shoulders, the right and left eyes. The game ends like this:

Uncle Thomas has seven sons

Uncle Thomas has seven sons.

They didn't eat, they didn't drink.

And never got bored.

Right hand,

Left hand,

Right leg,

Left leg,

right shoulder,

left shoulder,

Right eye,

Left eye.

And the head (the players put their hands on their heads).

In zoo

Get ready - I'm starting

Ask you questions.

If I ask correctly

You must answer me:

"Saw, seen, seen in the zoo!"

(Asks a question)

Leading: Behind the bars at the gate

Sleeping giant hippopotamus

Leading: Here is a baby elephant a quiet dream

guarding the old elephant

All: Seen, seen, seen in the zoo.

Leading: Black-eyed marten

Wonderful bird.

(the answer should not sound, but if those who are mistaken and say "Saw ...")

Who said the marten is a bird,

Should learn better.

But I don't waste time

I continue the test.

Leading: Ponies - little horses

How funny ponies are.

Seen, seen, seen in the zoo.

Leading: over the fields beyond the mountains.

A chicken with horns walks (laughter in the hall)

"Cuckoo"

Leader: repeat after me the words:

Oh la tarira! (hitting hands on knees)

Oh-la-ku-ku!

Oh la tarira!

Oh-la-ku-ku!

(When pronouncing the words “ku-ku”, we click our fingers. The cuckoo can cuckoo 10 or more times, while the pace increases).

"What an instrument"

Presenter: guys, are you familiar with musical instruments? I'll check now...

Which instrument

Do you have strings and a pedal?

What is this? Undoubtedly

This is our sonorous (Royal).

He looks like a brother to the button accordion,

Where there is fun, and he ...

I won't suggest

Everyone Knows (Accordion)

I put a pipe to my lips

A trill poured through the forest,

The tool is very fragile.

It is called ... (pipe).

Louder than flutes, louder than violins,

Louder than the trumpets is our giant.

It's rhythmic, it's great

Our cheerful (Drum).

Weak bow movements lead

In the flutter of the strings.

The motive murmurs from afar, sings about a moonlit evening.

So clear is the overflow of sounds, in them

Joy and smile

Sounds dreamy tune

I am called (Violin).

Very few strings have been given to me,

But so far I've had enough!

You are my strings behind

And you will hear: long, long, long!

Come on! Guess who am I!

Naughty (Balalaika).

"The deer has a big house"

Facilitator: learns the words with the children and explains that each word is played with the appropriate hand movements. The pace is constantly picking up.

The deer has a big house,

He looks out his window.

The hare runs through the forest.

There is a knock on his door:

"Knock, knock, open the door,

There's an evil hunter in the forest!

Open doors quickly

Give me a paw."

"Patter"

Leading: guys for this game we need to be divided into three groups.

    1 group says "Tell me about the purchases",

    Group 2 - "About what purchases?",

    Group 3 - "About such purchases."

    All - "About purchases (3 times) mine"

And so we begin to gradually increase the pace.

"The ball is flying"

Presenter: learning the words (the melody of the song “A Christmas tree was born in the forest!”)

Flying, flying through the sky balloon

The balloon flies across the sky

But we know that up to the sky

It won't fly at all.

Host: and now each time we will replace the words with movements:

    Flying - waving our arms,

    Sky - raise your index finger up,

    The ball is a circular motion of the hands.

"It's me, it's me, it's all my friends"

Leading: guys, I will ask you questions, and you listen carefully and answer "it's me, it's me, these are all my friends."

Who among you does not like boredom?

Who is the master of all trades here?

Who dances and sings?

Who takes care of the clothes?

Does he put it under the bed?

Who keeps things in order?

Tears and books and notebooks?

Who says thanks?

Who gives thanks for everything?

Who's ready to get going first?

And in the gym, who runs boldly?

Who sings songs in the pioneer detachment?

And who neatly keeps notebooks?

And who is not lazy, and not a coward, and not a crybaby?

Who puts a huge inkblot in a notebook?

Who wants to study "excellently"?

Who is proud of his school and class?

Who answers the lesson without hesitation?

Who helps comrades in their studies?

"Rain"

Leading: guys, do you want to listen to the sound of rain? We do everything like me. (The host speaks and shows)

    And suddenly a droplet fell from the sky (with the finger of the right hand we hit the palm of the left)

    Then two drops fell from the sky. (twice)

    Then three drops fell from the sky. (three times)

    Then four drops fell from the sky. (four times)

    Then five drops fell from the sky. (five times) (hit with a finger, depicting a downpour).

    And the downpour came down hard, strong, like from a bucket.

    A day pours, two pours ... And now it begins to subside.

    Four drops began to fall from the sky. (four times)

    Then three drops fell from the sky. (three times).

    Then two drops fell from the sky.

    Then a single drop began to fall from the sky. (single finger strikes).

    But one drop stubbornly falls ... Do you hear? The rain is over. The sun came out, the rainbow smiles at everyone and everyone is in a good mood.

The hall became quiet.

"Hedgehogs"

The hall, together with the expert, pronounces the words and repeats his movements:

They came, they came (we go together).

Hedgehogs, hedgehogs (show spread fingers).

Forged, forged (hit fist on fist).

Scissors, scissors (we show scissors with our hands).

Run in place, run in place (run in place)

Bunnies, bunnies (show ears).

Come on together! Come on together! (all the boys shout loudly: “Boys”, and all the girls: “Girls”).

The game is usually played 2-3 times.

"Lady"

The hall is divided into three parts and each gets its own words:

    1st - "In the bath, the brooms are soaked."

    2nd - "Spindles are not accurate."

    3rd - "But the bast is not dried."

    Words for the hall - "The lady is the lady, the lady is madam."

The host conducts the hall, points to the first, then to the second part, then to the whole hall. On whom he will show, they pronounce their words.

"Birthday"

Host: “My friend came from India and brought a fan as a gift (fanning himself with an imaginary fan, the audience repeats). My friend came from India and brought a fan and a sewing machine as a gift (first he depicts a fan, then a typewriter, the audience repeats). Gradually adding more and more new items, for example: skis, a meat grinder, a wind gun, a saxophone ... "

The players must not get lost.

"Observatory"

Host: "In order to observe the stars, an astronomer must open the dome of the observatory."

The players spread their arms bent at the elbows, which are in front of the face, in different directions: "Pull - vzhih."

Leading: We put forward the telescope.

The players stretch their necks forward, their hands remain in the same position: “Uuu!!”.

Presenter: "We wipe the lens with a soft cloth."

Players: make rotational movements in front of the face: "Shih - shim - shim."

Moderator: We aim at the target.

Players: With the right hand, they imitate the rotation of the flywheel, the body turns either to the right or to the left: “Z-z-z-z”.

Host: "Look through the eyepiece."

Players: look into the ring formed by the thumb and forefinger: "Oh-oh-oh-oh."

Leading: "And there the stars light up."

Players: open their palms in front of them, alternately with their right and left hands: “Bang - bang - bang”.

Host: "Asteroids are flying, comets are rushing by."

Players: wave their right and left hands: “Bzh - w - w. Three!"

Host: "A storm is flying."

Players: arms spread apart, gently swaying: "Shhhhhh."

Host: "The astronaut fell out of the hatch."

Players: Fall on their side with a groan: "Ah-ah-ah-ah."

Presenter: "Flying saucers fly straight in jambs."

Players: Forefingers make rotational movements near the shoulders: "Ulu-lu-lu-lu."

Host: Meteorites are falling. It's a meteor shower."

Players: Applaud, applause smoothly turns into a standing ovation.

"Hippodrome"

Leading: "The horses go to the start."

Players: imitate hoof fires by hitting their knees with their palms, alternately left and right.

Host: "Let's go! Attention! March!". Players: gradually speed up the run, hitting their knees with greater frequency.

Host: Barrier! (double barrier) Players: make one, two claps on the knees with two palms at once.

Leading: "We run along the pavement." Players: alternately hitting themselves with their fists on the collarbones.

Leading: "Run on the grass." Players: Rub palm on palm.

Leading: "In the swamp." Players: bring index fingers to the corners of the mouth. Alternately moving them up and down, sucking in air through the mouth, peculiar sounds are obtained.

Host: Tribune. The girls scream: “Come on, come on! E-ge-ge." Young men: "Whoa-hoo-hoo" and whistle.

Moderator: "Coming soon." Players: Wipe sweat, imitate putting on a wreath (medal) around the neck.

Notes: The facilitator can alternate tasks at his discretion to pass new ones.

"Bells"

The host divides the hall into five parts and distributes words to each:

    1st "Damn-n-n".

    2nd "Polblina".

    3rd "Pancake Quarter".

    4th "no pancakes, one sour cream."

    5th "Pancakes - pancakes."

Each word is pronounced in a certain tonality and a certain rhythm, and the tone increases from “pancake” to “pancakes”, the whole part, “pancake” to 1/16 - “pancakes”.

If you consistently pronounce the words to the whole hall and correctly maintain the tone and frequency, then a feeling of a bell ringing is created in the hall.

"Brazil"

The players repeat the words and movements after the leader.

“My grandmother lives in Brazil! She has such a finger! (Shows thumb, everyone repeats). My grandmother lives in Brazil! She has such a finger! (Showing). And here is the mouth. (Curves his mouth and everyone repeats). Those are the eyes. (Goggles eyes). More and more new phrases are added to such phrases:

These are the shoulders (right shoulder up, left shoulder down). She constantly jumps (showing). And screams: “Oh, how beautiful I am! Why doesn't anyone love me?" (Everyone screams)

After a pause, when the laughter subsides, the Host says: “What is the grandmother, so are the grandchildren.”

"Screamer of the African Tribe"

Oh-oh-oh a-le

Balis bamba la-e

Oh kikilis bamba

Oh sava wavimba

Oh I eat bananas

Ai wai lizi

Ai wai lizi lizi

Pre-ere-ere-oh, oh-oh-oh

Komalamu komalamu, Komalamu vista

Otm-dotm-bitm-beat

Puba-beat-beat

S-s-s vista

"Bee and Bear"

The host starts the chant, and the children simply repeat what he said in unison.

On the shore

big river

bee stung

Bear right in the nose.

"Oh-she-she-she"

The bear screamed

Sat on the sand

And he started to sing...

"Merry Grammar"

Leading: guys I offer you the game "Funny Grammar". I will call the words in the singular, and you will answer in the plural.

For example: raft. You are in charge of the rafts. And so, everything is clear.

Raft - rafts.

Mole - moles.

Grotto - grottoes (and correctly grottoes).

Arc - arcs.

Hand - hands.

Flour - flour (no plural).

Resident - residents.

A resident of a town is the inhabitants of a town (and, correctly, a dead town).

Lover - lovers.

Greek - Greeks.

Uzbek - Uzbeks.

Man - people (and rightly so - people!).

Leading: and now the verbs of the indefinite form must be put in the first person.

Dream - I dream.

Shine - I shine.

Whistle - I whistle (but I whistle correctly).

Leading: I will call the masculine words, and you - the corresponding feminine words:

The cook is a cook.

Tailor - dressmaker.

A merchant is a merchant.

Brave - ... (there is no feminine word).

Leading: last try. I call the words of the feminine gender, and you - the corresponding words of the masculine gender:

A goat is a goat.

Wasp - ... (no feminine word).

Leading: all clear. Let's see how you know math, multiplication table.

Guys stand up

Attention game. The host offers to carry out his commands only if he pronounces the appeal “guys”. For example: "Guys, clap your hands," everyone should clap. “Now stomp,” no one should move, because. the appeal "guys" was not said.

Changeling

The host offers a game for attention. To any of his phrases, the players must answer the other way around. For example, the host says "good", the players - "evil". Here is a possible text of the game.

Host: Hello guys. Players: Goodbye.

Moderator: "Yes, hello." Players: "No, goodbye."

Moderator: "Okay, goodbye." Players: Hello.

Leading: "Oh, guys, how good you are." Players: Bad.

Host: "Well, bad."

Players: Good.

Host: "You're just being bad." Players: "Good"

Leading: "Well, okay, good" Players: "Bad", etc.

McDonald's

E pizza hut (we draw a circle with our hands)

E pizza hut

Kentucky Franchikken (Bending your arms at the elbow, waving your arms like a chicken)

End e pizza hut (we draw a circle with our hands)

After that, we shout "McDonald's" and, folding our fingers with a pinch, put them on the crown.

This game is usually played, squeaky (with reduced movements), loudly (with large movements)

"Lion Hunt"

Clapping their hands on their knees, the players say the words in unison:

"We're hunting for a lion,

We are not afraid of him. We have a good gun. And a red-hot sword.

Further words are accompanied by appropriate gestures. All: "Oh! What is it?". Leading: “This is a lake (swamp, meadow, at the end - a lion). All: “You can’t get around him. You can't fly over it. You can't crawl under it. The road is straight ahead ”Bul-bul-bul (or chav-chav, shur-shur, ah-ah-ah). After the word - "lion", everyone repeats the movements and sounds in reverse order.

Try it, make no mistake

Can you repeat three short phrases after me now? - the host asks the guys. Nobody doubts this, of course.

"It's raining today," the host says. Everyone confidently repeats this phrase.

“And tomorrow, you think, the weather will be fine,” he says. There is no error again.

“So you made a mistake,” the presenter joyfully declares. The guys are at a loss: "Why?"

The host explains: “So you made a mistake” - this was my third phrase. Nobody repeated.

leadingchildren

I have a steam locomotive TU - TU - CHI - CHI

He takes me on rails - TU - TU - CHI - CHI

He has a pipe and a stove - TU - TU - CHI - CHI

And a magic ring TU - TU - CHI - CHI

We will depart from the station - TU - TU - CHI - CHI

It has four halls - TU - TU - CHI - CHI

We'll go to Paris - TU - TU - CHI - CHI

And maybe even closer TU - TU - CHI - CHI

Here comes the spring rain TU - TU - CHI - CHI

And our train got stuck - TU - TU - CHI - CHI

We are standing in a huge puddle - TU - TU - CHI - CHI

Here we are not up to Paris - TU - TU - CHI - CHI

"HIPPOPOTAMUS"

leadingchildren

I was bitten by a hippopotamus - I was bitten by a hippopotamus

(spread arms out to sides)

Out of fear, I climbed a tree - Out of fear, I climbed a tree

And here I am - And here I am

(pointing to themselves)

And my hand is there And my hand is there

(one hand is taken to the side)

I was bitten by a hippopotamus - I was bitten by a hippopotamus

(they spread their arms to the sides, but they do not return the hand allotted in the previous phrase, but keep it in this position until the very end of the game)

I was bitten by a hippopotamus - I was bitten by a hippopotamus

(spread arms out to sides)

Out of fear, I climbed a tree - Out of fear, I climbed a tree

(show how they climb a tree)

And here I am - And here I am

(pointing to themselves)

And my foot is there - And my foot is there

(one leg out to the side)

I was bitten by a hippopotamus - I was bitten by a hippopotamus

Very often, when organizing holidays or competitions for children at a school, children's camp or entertainment center, fun games with the hall are required. Usually they are used as a preparation of the hall for the main action, or in pauses in order to cheer up the attention of the guys who are tired of sitting. Such games are subject to several requirements at once, sometimes even somewhat opposite to each other. They should be:

  • mobile, to give the audience a chance to warm up, because children need movement;
  • not requiring significant movement of participants, most often they remain in their place;
  • simple rules that do not require prior training from the participants;
  • interesting, capable of immediately captivating a large number of those present in the hall.

To a greater extent, the quality of the leader affects the success of the game. It is his mastery of the hall, energy that make a simple game truly incendiary. The organizer must have a well-trained voice and ear for music, know the content of the game and its movements, and be able to set up the hall for the game.

This game requires preliminary preparation from the leader, and for the guys from the audience it is very simple. The host from the stage invites everyone to play a fairy tale known to everyone - “Gingerbread Man” or “Pockmarked Hen”, etc. Then he divides the hall into several teams according to the number of characters. For example, for the fairy tale "Rocked Hen" there will be commands "grandmother", "grandfather", "egg" and "mouse". Then the facilitator tells a fairy tale, deliberately confusing the plot, and the teams at the moment of pronouncing their hero must perform a simple action that does not require moving from their place - stand up, sit down, clap their hands, stomp, etc.

gold fish

A very simple game that is played to any cheerful music. It must be selected and downloaded in advance. The leader with one hand indicates sea level, and the second will depict a fish. When the “fish” emerges from the “sea”, the audience should clap their hands, when it just “floats” again, then no. The task of the children is not to miss the moment of emerging and clap their hands in time. Gradually the pace of the game increases. The game is available for both preschool children and those who are much older.

Let's add sound

A very simple chant game that is accessible to any age and allows you to effectively cheer up tired viewers. The host invites the children to portray the radio, and he plays the role of a button that increases or decreases the volume of sound. He raises his hand - the hall is noisy, making, for example, the sound A-A-A, lowers his hand - the sound subsides. In order for the audience to be interested, the “switching” of the sound can occur either smoothly or abruptly.

Music games

Feast of Disobedience

From the hall it is required to fulfill the requests-tasks of the presenter on the contrary. For example, when the host says “turn left”, everyone should turn right, etc. Usually this game does not last long, but creates a fun mood.

Traffic light

This game requires the presenters to prepare large green, yellow and red cards in advance. It will be more fun if there is an energetic song that is easy to download from the Internet. According to the signal card, the hall must perform certain actions:

  • green: stomp your feet
  • yellow: clap your hands
  • red: sit quietly.

To make the game more fun, the host's assistant in the role of a negative character intentionally confuses the audience.

Soku – Bachi – Vira

This is a fun song game that came to us from hot Brazil. To understand it well, it is better to watch a video with this song and download a cheerful melody. In this song, movements alternate, corresponding to each specific word: a fist strike - a clap of hands - hands are placed crosswise on the shoulders.

Here is another version of the movements for this song. It is a little simpler, it is easier for children to master it for the first time.

  • Soku-soku: everyone knocks twice with their fists on their knees, or the table, or the floor.
  • Bachi-bachi: knock twice with open palms down.
  • Soku-soku: again knock twice with fists on the knees, or the table, or the floor.
  • Vira-vira: twice knock on the knees or the table with open palms up.
  • Soku: knocking fist once
  • Bachi: Knock once with open palms down.

Hen by grain

This Russian folk song and game based on it is more suitable for preschool and primary school children. The host sings the first line, the children repeat it the second time. Together with the words, the children repeat movements depicting the named characters. Video and melody can be downloaded from the Internet. Below is the text.

“Grandma and grandpa bought…”

Grandma and grandpa bought a duck for themselves.

Duck ta-ta-ta-ta,

Chicken by grain ku-dah-tah-tah.

Grandma and grandpa bought a turkey.

Turkey shaldy-bastard,

Duck ta-ta-ta-ta,

Chicken by grain ku-dah-tah-tah.

Grandma and grandpa bought a piglet.

Piglet grunts-grunts.

Turkey shaldy-bastard,

Duck ta-ta-ta-ta,

Chicken by grain ku-dah-tah-tah.

Grandma and grandpa bought a cow.

A cow of flour-flour,

Piglet grunts-grunts.

Turkey shaldy-bastard,

Duck ta-ta-ta-ta,

Chicken by grain ku-dah-tah-tah.

Grandma and grandpa bought a horse.

Horse yoke-go-ki,

A cow of flour-flour,

Piglet grunts-grunts.

Turkey shaldy-bastard,

Duck ta-ta-ta-ta,

Chicken by grain ku-dah-tah-tah.

FIXIES: Dryts-tyts, Helper

Today, all children know the Russian animated series "Fixies", about tiny little men living inside household appliances and monitoring their serviceability. This series is not only interesting and informative, but also accompanied by very cheerful energetic songs. One of them "Dryts-tyts, helper" can become the basis for a fun musical game. Both the melody and the cartoon video can be downloaded from the web. Children accompany the words of the song with movements, repeating them after the leader on stage.

  • Dryts-tyts - claps
  • Two fixes inside - raise your hands above your head with two fingers showing
  • Refrigerator - we wrap our arms around ourselves, depicting cold
  • Coffee grinder - twist the hands around each other, depicting a motor
  • Fan - actively twist the hands
  • Calculator - one hand depicts a calculator, on which the second hand seems to be typing something
  • Transformer - we box in front of us with clenched fists
  • Synthesizer - depicting playing a keyboard instrument
  • Excavator - as if we are raking us with our hands
  • At the word No! You have to shrug your shoulders and shake your head.
  • Helper - children shake hands with a neighbor
  • With tools inside - hugging

Cloud game. Rhythm for kids

Prank games:

1 Kangaroo

Number of players: any

A volunteer is chosen. One leader takes him away and explains that he will have to portray a kangaroo with gestures, facial expressions, etc., but without making a sound, and everyone else must guess what kind of animal he is showing.

2. "Who loves chocolate?"

Leading. “Now let’s see how attentive you guys are! I will ask you questions, and you answer: "I am." But be careful, sometimes it's better to remain silent.

So who loves chocolate?

Who loves marmalade?

Who loves pears?

Who doesn't wash their ears? - the answer of the inattentive: "I am!"

General laughter. The host is exaggeratedly surprised: “Are there really such children who do not wash their ears? You must be joking! Listen and be careful!"

Who was walking down the street?

Who fell into a puddle? - the answer of the inattentive: "I am!" But the majority is already silent, listening to questions. The host praises the children and continues:

Who helped mom?

Who swept the floor?

Who washed the dishes?

Who broke the cup? - in response - laughter. There are almost no more inattentive. This game delights children from 6 to 11 years old.

3. Phrase in a circle

Some simple phrase is chosen, for example: "Apples fell in the garden." Now, starting with the first player, this phrase is pronounced by everyone in turn. Each participant in the game must say a phrase with a new intonation (interrogative, exclamatory, surprised, indifferent, etc.). If the participant cannot come up with anything new, then he is eliminated from the game, and this continues until there are several (3-4) winners left.

4. Competition of telephone operators

Two groups of players (10-12 people) are seated in two parallel rows. The host selects an unpronounceable tongue twister and reports it (in the ear) to the first in each team. At the signal of the leader, the first in the row begin to transfer it to the ear of the second, the second - to the third, and so on until the last.

5. Receive a fax

Two teams (at least 4 people in each) are built in the back of the head to each other. A blank sheet of paper and a pen are placed in front of the first in the columns. Then the leader approaches the last players in the columns one by one and shows them a simple picture prepared in advance. The goal of each player is to draw what he saw on the back of the person in front of him.

6. Five steps to happiness

A chair with a prize is placed in the center of the room. The volunteer stands in front of him, turns around and walks 5-6 steps forward. There, they blindfold him, turn around his axis 1-2 times and offer to go back to the chair the same number of steps and take the prize.

The participant who takes the prize wins.

Mass games (games with the audience):

For juniors:

1. "Hedgehogs, hedgehogs"

The host asks the participants of the game: “Who is friendlier: girls or boys? do you want to know? this game will help you. repeat all the words and movements together:

Two clap (clap)

two stomp (stomp),

hedgehogs - hedgehogs (perform a movement resembling screwing in light bulbs) ...

forged - forged (one fist knocks on the other),

scissors - scissors (perform the movements of cutting scissors),

running in place, running in place (imitate running),

bunnies - bunnies (depict bunnies flapping their ears) ...

come on, together, come on, together ... "

After these words, the girls shout loudly: “girls !!!”, - the boys: “boys !!!”, - and then they all shout together. the presenter, summing up the results of the game, says that it turned out the most amicably when everyone shouted together.

2. "Elephant sneeze"

The facilitator asks the children if they heard an elephant sneezing, and invites them to listen to his sneezing. To do this, he divides all players into three groups. at the signal of the leader, the first group begins to shout: “boxes!”; the second: "cartilage!"; the third: "dragged!". the host conducts several rehearsals. First, the groups take turns saying the words. then the start of the game is announced. at the signal of the leader of the group, they simultaneously begin to shout loudly. after that, the host says: "Be healthy!".

3. "Fish"

The leader depicts a wave with one hand, and a fish with the other. as soon as the "fish" appears from the water, the participants need to catch it with cotton. Laughter and fun are guaranteed!

4. "Lavata"

The facilitator invites the children to learn the words of the song:

We dance together

Tra-ta-ta, tra-ta-ta,

Our cheerful dance -

This is Lavat.

Are our hands good?

All: Good!

Host: And the neighbor?

All: Better! (join hands and sing the song first).

The facilitator then asks, "Are our ears good?"

All: Good!

Host: And the neighbor?

All: Better! (they take each other by the ears and sing the song first).

The facilitator can ask questions such as: “Are our heads good?”, “Are our knees good?” etc.

5. "The deer has a big house"

The facilitator learns the words with the children and explains that each word is played with the appropriate hand movements. The tempo gradually increases as the song is played repeatedly.

The deer has a big house.

He looks out his window.

The hare runs through the forest

There is a knock on his door.

"Knock Knock,

Open the door.

There in the forest

Evil hunter!

Open doors quickly

Give me a paw."

hands above the head depict the roof of the house;

parallel hands in front of the face show a square window;

depict running in place;

depict a knock on the door with a fist;

knock with the right foot on the floor;

open the door;

right hand with protruding thumb point back;

depict a gun with their hands;

with the right hand they imitate an invitation to the house;

arms outstretched with palms forward

For teenagers:

1. "Wound up"

In the rules of the game, the host reports: “at the word“ wound up ”you need to hug yourself, and at the word“ unwound ”- spread your arms to the sides.” the host’s words may be as follows: “wound up - unwound. wound on a neighbor on the left - unwound. wound on a neighbor in front - unwound.

2. “We are one family!”

the leader suggests repeating the text and movements to it together.

You and I are one family:

you, we, you, me.

touch the neighbor's nose on the right,

touch the neighbor's nose on the left,

we're friends!

you and I are one family:

you, we, you, me.

hug the neighbor on the right,

hug the neighbor on the left,

we're friends!

you and I are one family:

you, we, you, me.

pinch the neighbor on the right,

pinch the neighbor on the left,

we're friends!

you and I are one family:

you, we, you, me.

kiss the neighbor on the right,

kiss the neighbor on the left,

we're friends!

3. The game "Captains".

Rules. When the leader addresses the captains sitting in the hall and asks them to perform this or that action, the participants must perform it. If there was no corresponding appeal, and the actions are indicated, this command should be ignored, and the one who makes a mistake is out of the game.

Example. The host says: “Captains, hands up. Captains, rise. Turn right"; From the examples given, team members should raise their hands up, stand up, but do not turn to the right, since they were not addressed as captains.

At the end of the game, all the applause goes to the most attentive captains.

4. The game "Giants and dwarfs."

Rules. If the facilitator says "Giants", the participants should stand up, if "dwarfs" - squat down. At the same time, the leader performs actions with the participants - sits down and gets up, confusing them (i.e., performs actions in reverse). Children often, looking at the leader, do not hear what he says, but repeat the movements after him. Therefore, it is easy to confuse participants.

5. "hee-hee, ha-ha"

The host offers to repeat with him the words and movements to them:

four (we lower the left hand down to the left),

five (raise your right hand up to the right).

ha ha (lean back).

times (raise the right hand up to the right),

two (raise the left hand up to the left),

three (lower the right hand down to the right),

four (we lower the left hand down to the left).

hee hee (slightly lean forward),

ha ha (lean back).

times (raise the right hand up to the right),

two (raise the left hand up to the left),

three (lower the right hand down to the right).

hee hee (slightly lean forward),

ha ha (lean back).

times (raise the right hand up to the right),

two (raise your left hand up to the left).

hee hee (slightly lean forward),

ha ha (lean back).

times (raise the right hand up to the right).

hee hee (slightly lean forward),

ha ha (lean back).

they all shout “ha!” together.

the pace of pronunciation must be increased from verse to verse.

Fun games-competitions:

For juniors:

1. ZOOLOGICAL JUMPS

In the animal world, there are different ways of movement: running, walking, crawling. Many animals move by jumping. Try jumping like they do...

sparrows; kangaroo; hares; frogs; grasshoppers.

2. UNUSUAL SINGING

Everyone knows how to sing correctly. But sometimes singing “in the right way” is not interesting. Try to perform the song “Little Country” (from the repertoire of Natasha Koroleva), but at the same time ...

pinch your nose with your fingers; take water in your mouth; pull inside the cheeks; bite your lower lip put a match between your teeth.

3. AN OLD TALE WITH A NEW END

A fairy tale can have a good ending (like in “Repka”), it can have a bad ending (like in “Teremka”). But the end of a fairy tale is always the same, no matter how many times this fairy tale is told. And is it right? Try to come up with a new ending to such well-known folk tales as...

"Ryaba Hen"; "Kolobok"; "Turnip"; "Teremok"; "The wolf and the seven Young goats".

4. SILENT ACTION

As a rule, all human actions are accompanied by noise. When a person writes, the paper rustles and the pen fastens. When a person reads, the pages rustle and the book cover creaks. Especially a lot of sounds are heard when a person picks up kitchen utensils. Try to refute the stable expression “rattling dishes”, try completely silently ...

put the spoon into the glass; put the fork on the plate; put the cup on the saucer; close the pot with a lid; remove the lid from the kettle. When performing the task, it is allowed to use not only hands, but also additional devices.

5. FUN SQUAT

All physically strong people know how to squat. Squatting is considered a very useful exercise that strengthens the muscles. True, sometimes squatting is boring. In this case, the exercise can be a little more complicated, make it more fun. Try to do 10 squats, but with a prerequisite:

stand only on toes, not touching the floor with your heels; hold an unfolded newspaper in outstretched hands; hold a tennis ball between your knees; hold one dumbbell behind your back with both hands;

For teenagers:

1. Guinness - show

The most important thing in this competition is to come up with many unusual and completely frivolous competitions to determine the very best. It is necessary to prepare all the necessary equipment, explain how to the presenter what the Guinness Book of Records is, introduce the secretariat, which will be responsible for registering records, report on the glory that awaits the winners. In advance, the guys can prepare for competitions. You can call everyone to any competition, the main thing is to make sure that all the guys in your squad take part in at least one. Competitions may be as follows:

1. Who will sit longer on a stool, lifting it above the floor and not holding on to anything with their hands.

2. Who will eat a piece of black bread faster and then hang down.

3. Who will tie five knots on one big long hair faster.

4. Who will quickly put a newspaper into an empty bottle without tearing it.

5. Who can roll out the longest "sausage" from a piece of plasticine in one minute.

6. Who will drink a glass of water through a plastic straw faster.

7. Who can tear an A4 sheet in one minute without folding it into more pieces.

8. Who will be able to shout the sound “I” for longer without air intake

As a reward, you can assign a title to each, prepare sets of "business cards" for each nominee.

2. Fate's connecting thread

Ten participants must unravel the bundle of ribbons by holding on to their ends. The players help each other with advice, at first not knowing who the ribbons paired with whom. The winner is the pair that gets out of silk captivity faster than the rest.

3. Mysterious chest

Each of the two players has their own chest or suitcase containing various items of clothing. The players are blindfolded, and at the command of the leader, they begin to put on things from the chest. The task of the players is to dress up as quickly as possible.

4. Cracker

Players are given a bunch of keys, a closed padlock. It is necessary to pick up the key from the bunch as soon as possible and open the lock.

5. Linked by one chain

Cheerful company and logical thinking are the main things you need to succeed in this game. The driver must unwind the thread entangled in a strange ball. In the role of a naughty thread - the rest of the participants in the game, holding hands.

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