Scenario of a game entertainment program for children “In the country of childhood. Scenario of a competitive game program for primary school students

Children are invited to solve words and objects hidden in different ways.

Leading. I invite you to play riddles with me. I will guess the words in different ways, and you will guess them. Do you agree? Begin!

The first riddle!

In front of you is a scoreboard that will help you guess the word I have in mind. The numbers indicate the order in which the letters are opened. Under each circle is a letter from the guess word.

So, we start with the number 1. What letter is hidden behind it? Let's guess the riddle and find out the answer:

1. Sir, but not a wolf,

Long-eared, not a hare,

With hooves, but not a horse. (A donkey)

The answer starts with O. Let's check if that letter is hidden on the scoreboard under the number 1. (The letter O opens.)

We continue to solve riddles.

2. This is our old friend,

He lives on the roof of the house -

Long-legged, long-nosed,

He flies to hunt

Follow the frogs to the swamp. (Stork)

3. Baby animals those

Carried in a bag on the stomach. (Kangaroo)

4. Thought it was a cat. Shouted: "Shoot!"

It turned out to be ... (trot).

5. Like a royal crown,

He wears his horns.

Eats lichen, green moss,

Likes snow meadows. (Deer)

6. Lives in hot countries,

And in non-hot - in zoos,

And he is arrogant, and boastful,

Because the tail is beautiful

He admires them

And shows us. (Peacock)

7. A horse is drawn,

Like a school notebook. (Zebra)

So, we have opened the word zoo. It is there that you can see all the listed animals.

The second riddle!

I think of a word and start hinting. You have three attempts, each of which more and more clarifies the picture. If you guess right on the first try, then you are just geeks! If from the second - clever! Well, if the third one is also not bad! Begin.

a) He is in almost every apartment. HE can have a different voice - pleasant, melodious or sharp, disgusting, b) Of course, HE is necessary, but sometimes you think: it would be better if HIM were not there. However, IT can be turned off, but then no one will come to you.

c) HE warns about the arrival of guests with his voice, and we go to open the door. (call)

a) It may or may not exist. IT is good or bad.

b) When IT is good, everything around is good. If IT is bad, everything around is bad. And if parents have IT bad, then it is better not to approach them!

c) It can be raised or lowered. Some people are good at this. If, for example, I get a five or a gift is given to me, IT immediately rises by itself. But if I get two or they punish me, IT will immediately go down. (Mood)

a) It is eaten, but not always. They say about HIM: neither fish nor meat.

b) It has a lot of names. They are looking for him. It can be fried, boiled, salted and dried.

c) HE has a hat and a leg. It grows well after rain. It is edible and inedible. Sometimes they can get poisoned and even die. (Mushroom)

a) At work, SHE travels all the time on the roads and communicates with people.

b) SHE makes sure that there are no "hares" in the cabin.

c) If you have just entered, SHE will sell you a ticket or ask you to show your ID. (Conductor)

a) He lives in an apartment. He has his own place. They take care of him and don't let him go outside.

b) A cat often glances at HIM. HE lives a very long time, longer than a man. There is even a cartoon about HIM.

c) HE loves to mimic people by repeating words after them. HIM is often called Kesha. (Parrot)

a) There are a lot of them. They are meant to be played. They are played by children and adults.

b) Some mothers and fathers forbid children to play THEM. And adult uncles often play THEM for money.

c) IN THEM you can play "fool". And also on

THEM can guess and show tricks.

THEY are in the deck. (Cards)

Leading. The third riddle!

Let's play. Let's choose a driver, whom we will ask to leave the room for a few seconds. I will wish on any of you and announce it to everyone. The driver will enter and ask no more than 5 questions regarding the appearance of the person I have guessed. For example, about the color of his hair, eyes, what hairstyle he has, what he is wearing. You will answer these questions. If the player I conceived after five questions is solved, he becomes the leader. If not solved, then we choose another driver and I guess the next player. (The game is repeated several times.)

Leading. Attention, the fourth riddle!

Now fairy tale characters will tell about themselves in their letters. And you try to name them.

♦ “Hello boys and girls, my young friends. I'm sure we know each other. My adventures began when the insidious wizard learned from his magic books that I, your obedient servant, can open a great treasure. The evil sorcerer wanted to take possession of countless treasures. He came to our house, introduced himself as my uncle and persuaded my mother to let me go with him, promising to take care of my future.

The sorcerer gave me a ring (I later found out that it is magical and with its help you can summon a genie) and made me go down to the dungeon and bring a lamp from there, because the one who owned this lamp became a powerful wizard.

The main thing is that this is how I got a servant - a genie who lived in a lamp. He helped me become the richest man in the world and marry the beautiful daughter of the Sultan, whom I fell in love with at first sight.

Having heard about my happiness, the insidious sorcerer took possession of the magic lamp by deceit, but we found a way to outwit him. Say my name!" (Aladdin)

♦ Hello guys. You have probably heard about me, because I am the hero of one of the fairy tales of Alexander Sergeevich Pushkin. This fairy tale was created on the basis of a Russian folk tale, which was told to Pushkin by his beloved nanny Arina Rodionovna.

I was never afraid of work, so I hired myself to serve a priest who needed a worker - at the same time a cook, a groom and a carpenter. The pop was so greedy that he did not want to pay me money and was delighted when I agreed to work for three “clicks” on his forehead a year. When the year of my service began to come to an end, the priest became worried: he did not want to receive “clicks”. And he decided to set me such a task that I could not cope with it. And if I didn’t cope with the work, then I didn’t have to pay. He ordered me to collect for him a quitrent from the devils. Only in vain did the priest hope: I quickly dealt with the devils. I brought the money to the owner, and he had to pay me off, as agreed. I felt sorry for the poor priest, but he should have been punished for his greed. I clicked on his forehead and said: "You, priest, would not be chasing for cheapness." Now this phrase has become a proverb. Although my name is offensive and I myself seem to be a simpleton, but after reading the fairy tale, you will understand that I am very cheerful and quick-witted. So what's my name?" (Balda)

♦ “My little friends, moms and dads, teach you to always tell the truth. Indeed, cheating is very ugly. However, it is even more offensive when you honestly tell how some amazing story happened to you, but they do not believe you and consider you a deceiver. For example, I came to your wonderful Russia. It was winter, it was cold, a blizzard howled. The roads were completely covered, and soon my horse and I were so tired that I decided to rest. I saw a peg in the middle of a snow-covered field, dismounted, tied a horse to it, and lay down beside me, right on the snow, covered myself with a cloak and fell asleep. I wake up - well, well! - I'm on the street of a completely unfamiliar town, and my horse is gone! Suddenly, I heard a familiar growl. I raise my head and see: my horse is hanging on the very top of the church bell tower. It turns out that the day before the whole city was covered with snow, and what I took for a peg was the top of the cross on the bell tower. In the morning the sun melted the snow. And I went down with him, and the poor animal was between heaven and earth. How I saved the horse is another story, just like all my other adventures. I am the only person who has ever ridden in a sleigh pulled by a gray wolf! No one, except me, flew cannonballs, and even with a transplant! I was a famous hunter, I defeated a furious fur coat and the first person to go to the moon. Did you recognize me?" (Baron Munchausen)

Leading. Fifth riddle!

Guys, I need helpers - masters of pantomime. Because now I will think of objects. Assistants will portray them using gestures and facial expressions, and your task is to guess.

Hidden objects: fishing rod, telephone, computer, mirror, candy, bouquet of flowers, handkerchief.

Leading. Riddler six! There is a box in front of you. It contains an object. Who dares to guess what this object is? (Wishing person is called.) You can ask me any leading questions, but only so that I can answer: “yes” or “no”. For example: “Is this a school thing?”, “Is it made of plastic?”, “Can I write with it?” etc. The guesser takes the item for himself. Hidden items: laundry, bouillon cube, button.

Leading. This was the last riddle. Thanks to all.

The game program consists of three blocks:

- "Flora and fauna";

- "Art";

- "Sport".

Questions, tasks, games are not only entertaining, but also educational. In a relaxed way, children learn interesting things from the field of flora and fauna, get acquainted with arts and sports, take an active part in games.

Creative work is relevant for students in grades 3-4.

Leading. I invite you to take part in the game program "About everything in the world." You have the opportunity to show off your erudition, as well as learn something that you do not know yet.

Block one. "Flora and fauna"

Let me remind you that the word "flora" means "plants" and "fauna" means animals. Let's start with a warm-up. Solve riddles on this topic.

Dressed in a warm coat

Dams are built on water

Under water, the house collects

He does not take off his coat in the house. (Beaver)

Famous around the area

Green beauty.

Sundress like a bell

By land and drag.

Cap - with edging

With a sharp top. (Spruce)

It looks like an umbrella

Only a hundred times less.

If there is a storm on the horizon,

He is only happy.

If it's raining and warm

He considers himself lucky! (Mushroom)

It grows on a long stem

With petals like horns

His head is large

Full of black seeds. (Sunflower)

Who are they? Where? Whose?

Black streams flow:

friendly little dots

They build their own house on a hillock.

Grows under a pine tree

A brand new forest house. (Ants)

The horns came out on the path.

You won't butt?

I touched them a little -

Horns hid again.

Round house...

Maybe a gnome lives in this house?

It's magical, this house -

He crawls along the path! (Snail)

Leading. Competition for connoisseurs of flora and fauna. Three people are invited. (For each player, a path of 5 steps is marked with chalk or chips.) Each correct answer moves the participant one step forward. Who will be the first to cross their path? Players will be asked questions in turn.

What plant is semolina obtained from? (oats, barley, wheat)

Finish the proverb: "Rye bread - white kalach ..." ( grandfather, uncle, neighbor).

What is the name of the part of a plant that absorbs water from the soil? (Stem, root, sheet)

What birds breed chicks in winter? ( Crossbills, cuckoos, jackdaws)

What bird doesn't fly? ( Ostrich, golden eagle, vulture)

What wood are matches made from? ( Aspen, maple, oak)

What wood is the piano made from? (Pine, spruce, willow)

What wood are skis usually made of? ( Birch, mountain ash, ash)

Favorite plant for cats? (Motherwort, oregano, valerian)

The strongest animal on earth? (Elephant, hippo, ant)

Which plant has the smallest flowers and fruits in the world? ( Duckweed, peas, shepherd's purse)

The world's largest flower? (Poppy, goose onion, corpse lily)

The tallest tree in the world? (Baobab, eucalyptus, liana)

The largest tree in the world in girth? (Chestnut, ash, cypress)

Leading. And now attention - a crossword puzzle! But the crossword is not simple, but with a problem! What is the trouble, I will tell later. Now let's solve it together.

1. Synonymous with labor. Understandable, right? (Work)

2. A boat with a motor rushes through the expanses of water. (boat)

3. An acrobat sat on the floor, stretched his legs in ... (twine).

4. Neighbor says to neighbor: "She's on her way to dinner." (A spoon)

5. The blacksmith forged this metal. (Iron)

6. In a gilded frame, the face of a saint in the temple. (Icon)

7. A lasso with a noose is thrown by a cowboy. (Lasso)

8. In the arena, the red-haired comedian caused a loud laugh to the point of colic. (Clown)

9. A canvas was stretched to show a movie. (Screen)

And now the promised twist! From the letters marked with asterisks, make a word - a synonym for the word "chicken". (Pestrushka.) Whoever does it first will receive a prize!

Leading. So, we learned that the chicken is also called pied. What is a mother hen called? (Hatched mother). Let's play a game called "The Kite and the Hen".

Game Description. The game involves 10-12 players. One of the players is chosen as a "kite", the other - as a "brood hen", all the rest - "chickens". They stand behind the "hen", forming a column. Everyone holds on to each other, and the one standing in front - for the "brood hen".

"Kite" becomes three or four steps from the column. At the leader's signal, he tries to grab the "chicken" standing last. To do this, he needs to go around the column and attach himself behind. But this is not easy to do, since the "hen" all the time turns to face him and blocks the way, stretching out his arms to the side, and the whole column deviates in the opposite direction from him.

The game continues for several minutes. If during this time the "kite" manages to grab the "chicken", a new "kite" is chosen, and the game is repeated.

Block two. "Art"

Leading. Art is the artistic creation of people. Art includes literature, architecture, sculpture, painting, music, dance, theater, cinema, and so on. Without them, our life would be boring and monotonous. If, in principle, it is possible to live without cinema, although we can hardly imagine it, then without music or, for example, dancing, it is impossible to imagine any nation. Even the most backward tribes with a low level of culture are inextricably linked with these arts. We will also start this block of tasks with a warm-up.

♦ What does the word "cinema" mean? (Movie)

♦ All written and printed works of the people are called ... (literature).

♦ Construction art. (Architecture)

♦ What is Youth Theater? (Young Spectator Theatre)

♦ Everything that is molded from clay and wax, carved from stone, carved from wood, cast from bronze or plaster is called ... (sculpture).

♦ Art that shows us the beauty of sounds is called... (music).

♦ Drama, opera, ballet... (theatre).

♦ Art in the arena. (The circus)

♦ Landscape, portrait, still life - genres ... (painting).

♦ "Swan Lake" by P. I. Tchaikovsky is ... (ballet).

Leading. Every art form has its symbols. A symbol is an identifying, distinguishing mark. Look at the poster. (See Attachment). Say what kind of art symbols are depicted on it. (A film frame is a symbol of cinema; a mask is a theater; a lyre is music; an easel is painting; a pen is literature.)

Let's focus on the theatrical art form. I will ask three groups of volunteers to prepare and act out funny school-themed stories in front of us.

Cards with text are distributed.

CARDS

The class includes four late students.

Teacher. Guys, why are you late?

1st student. My grandmother got sick and I went to the pharmacy.

2nd student. And on my watch there's still ten minutes before class starts...

3rd student. And on the way I remembered that I forgot to turn off the iron - I had to return.

4th student. (Silence.)

Teacher. Well, why are you silent?

4th student. And I don't know what to think. They've already said it all!

Dad(to the teacher). Why are you picking on my son?

teacher. find fault? But he doesn't know anything! Look, how much is two plus two?

Son. You see, dad, it's started again!

Physical education teacher. Tomorrow at the lesson we will ski.

1st student. I can't tomorrow, my throat hurts.

Teacher. Doctor's note!

2nd student. I can not either. I have a runny nose!

Teacher. Doctor's note!

3rd student. Ay my leg hurts! Teacher. Doctor's note!

4th student. Ivan Sergeyevich, my ski is broken!

Teacher. Doctor's note!

Leading. In the meantime, our artists are preparing dramatizations, let's do a physical education session.

The game "So and so" is played.

Game Description. If the leader says “so” and performs any movement, then the children must repeat this movement after him. If the host says the word “that way” and performs any movement, then the players should not repeat it. The player who makes a mistake is out of the game. The winner is the one who never made a mistake.

Playing out scenes.

Block three. "Physical culture and sports"

Leading. Physical education and sports make a person strong, dexterous, hardy. Children who are constantly exercising, leading an active lifestyle, hardening their bodies, are always in a good mood and are less prone to colds. And we will start this block with a warm-up.

♦ Throw it into the river - it doesn't sink;

You hit the wall - you don't moan;

You will throw the ground -

It will fly up. (Ball)

♦ On a clear morning, dew glistens on the grass along the road.

On the road, legs ride and two wheels run.

The riddle has an answer: this is my ... (bike).

♦ On the squares of the board, the kings brought the shelves,

The regiments have neither cartridges nor bayonets for combat. (Chess)

♦ Wooden horses gallop through the snow, they don't fall into the snow. (Skis)

♦ Like the wind, fast cars rush down from the top:

In each - a small driver, the conqueror of the snowy mountains. (Sled)

♦ Rushing like a bullet, I'm forward,

Only the ice creaks

And the lights flicker.

Who is carrying me? (Skates)

♦ Hula hoop. (Hoop)

♦ Sports team. (Team)

♦ A coward doesn't play... (hockey).

♦ In a healthy body, a healthy ... (spirit).

Leading. Attention! Competition! List of sports. Whoever ends up last gets a prize! (Football, boxing, billiards, climbing, wrestling, cycling, fencing, hockey, tennis, horse racing, darts, gymnastics, volleyball, etc.).

Now let's move on to the practical part. The game "Airplanes" will reveal the most dexterous players.

Game Description. Three teams of two people are formed. Each "crew" is given a paper airplane (in the origami technique). Task: blowing on the airplane, the players must overtake it across the field to the line and back. Whose "crew" will cope faster, he won.

Leading. The game "Football Player" will determine the real ace of football.

Game Description. A "footballer" is chosen. He is blindfolded. A balloon is placed in front of the player. The host spins the player on the spot several times, and then gives him the commands: “step left”, “step right” or “turn left”, “turn right”, then “hit!”

The game is repeated several times. The winner is the one who managed to hit the "ball".

Leading. This completes the game program. Thanks to all!

WAND - GAME

The scenario of the competitive game program is intended for children of primary and secondary school age. This scenario will be useful for educators and teachers of additional education, it will help diversify children's leisure.

Goals:
- to enrich and expand ideas about the world around;
- develop dexterity, speed, ingenuity;
- promote the development of positive emotions, strengthen friendship in the team,

Equipment and material:
For the event- Light and sound equipment, laptop, microphone
For the game program- telescopic fishing rod, large foam ears - 2 pcs., Japanese sticks 2 pairs, rope trimmings 24 pcs., 20 cm each,
Prizes- pack of corn sticks, pack of crab sticks, Japanese sushi sticks, wax crayons and/or pencils

Location: the event was held in the disco hall of the Children's School of Art No. 2 in Nadym for students in grades 1-4 of the department of general aesthetic development
Participants of the event: leader, students
Event progress: dance music is played in the disco hall, children are placed on chairs around the hall, the event starts at 16:00.

(Callsigns sound. Then immediately the melody of the “Introductory Song”.
The Host comes out with a telescopic fishing rod in his hands and sings.)

Chorus.
Hello everyone!
Wave back at me.
You are a big hello,
Wave back at me.

I salute you all
This good song
Smile at me friends
To make it more interesting.

Let the whole room be filled
Your ringing laugh
So that no one is discouraged
And he played with it.

When we meet the dawn
We say to him: "Hi!"
With a smile, the sun gives light,
Send us your regards!

When we meet many years later
To your friends you shout: "Hi!"
Let's get together, all in response,
Say loudly to me: "Hi!"

The main thing here will be the game,
Laughter, smiles, songs.
After all, you can't live without them.
It's more interesting with them.
On this day I wish
All victories, good luck,
You are the best here, friends,
So and not otherwise.

Host - Now tell me, what do you see in my right hand?

(The leader raises his left hand with a fishing rod above his head. Most often, children make mistakes and say: “Stick.”)

Host - Unfortunately, you made a mistake, I have a microphone in my right hand. And in his left hand is a stick. It is only at first glance that this stick seems ordinary. Do you know how many relatives she has? A broom, a mop, a baseball bat and "towns", fairy wands are also her distant relatives, a conductor's baton ... Can you name what objects are relatives of this wand?

(The auction "Stick" is taking place - ski sticks, Chinese sticks, a fishing rod, a pole for an athlete and a tightrope walker, an oar, a club, a cane, cotton, counting, drum sticks ...)

Presenter - By the way, this wand is a real counting rhyme. She can determine the winner of the auction. Those who called the relatives of the stick, please come to me.

(A cheerful melody sounds, the players go to the Host, who puts the stick vertically.)

Leading - I ask each of you, in turn, to grab the stick with your palm, starting from the bottom, whose hand is on top, that is the winner, that is the prize.

(The contest is over. The winner receives a prize - corn sticks.)

Host - By the way, these are also sticks, only corn.

(Musical beat plays)

Host - With this wand, you can find out who is the most dexterous in our company. I ask the players to stand in a line and remember how dexterity is tested.

(The host puts the stick vertically, releases it, scrolls 360 degrees in place and catches the stick

Host - Are you weak?

(A cheerful melody sounds, the game is over, whoever has a stick has fallen out of the competition. The winner receives crab sticks.)

Host - Judging by the label, there are sticks inside, only crab.

(Musical beat plays.)

Host - Everyone can participate in the next game. It's called "Catch the Stick". Everyone stands in a circle, calculated in numerical order.

(Players do the task.)

Host - Remember your numbers! I will stand in the center of the circle, take a stick and put it upright. Whose number I call, he runs out and catches a stick. If he caught, he becomes the leader, if he didn’t catch, he jumps on a stick and returns to his place in the circle.

(A cheerful melody sounds in the background, the game passes.)

Presenter - Who rides people on himself? A horse, a pony, a camel, an elephant, and also a wand - a wheelchair. So sit on top of it and slip around in a circle.

(The loser completes the task.)

CHILDREN. One two Three!

LEADING. And now I ask you to complete simple tasks, all the time, counting to three. We'll go right now!

CHILDREN. One two Three!

LEADING. Now let's go left!

CHILDREN. One two Three!

LEADING. Let's go to the center soon!

CHILDREN. One two Three!

LEADING. Let's go very quickly!

CHILDREN. One two Three!

LEADING. We'll circle around a bit!

CHILDREN. One two Three!

LEADING. And let's clap our hands!

CHILDREN. One two Three!

LEADING. Let's do it again, but twice as fast.

(Children complete the task. The host plays the game several times, the last time at "space" speed.)

Host - Those who are not tired can test their flexibility. And my wand will help us in this - a lifesaver. First you need to stand on my left in a column, one behind the other.

(Children complete the task. A cheerful melody sounds in the background. The leader holds a stick parallel to the floor.)

Leading - Try, bending back, to pass one after another under a stick, which I will slowly lower down.

(The game is over.)

Host - The most flexible player is awarded a prize - Japanese sticks. They are also relatives of my wand - toys.

(The winner receives a prize. A musical beat sounds.)

Presenter - These chopsticks can not only be eaten, but also played. But as? I'll show you now. To begin with, we will create two teams of six people.

(Children are divided into teams.)

Presenter - I propose to come up with names for my teams.

(Teams introduce themselves.)

Leading - From each team it is necessary to select one participant.

(Teams do the task.)

Host - I give excellent, or rather large, distinctive foam rubber ears to those who were chosen by the teams.

(The host gives the players ears.)

Host - I ask our "eared ones" to move away from their teams by 15 meters.
And I suggest that the teams stand in columns, facing their "eared ones".
I give the first players in columns a couple of Japanese sticks and a jar of "noodles". In our case, the role of "noodles" is performed by segments of a clothesline.

(The host shows the players the props.)

Leading - At my signal, the first player puts the jar on the floor, takes one “noodles” with two sticks, runs to his “eared”, and as they say:
“Hangs noodles on his ears,” returns to the team, passes the sticks to the next player, who does the same. The winner is the team that quickly "hang noodles" and gather together at the finish line.

(The host gives a start signal, a cheerful melody sounds, the game passes.)

Leading - The team won the first race ... (calls).
I did not make a reservation, it was the first race. In the second run, there will be one change in the rules: you must now remove the noodles from your player's ears and return them to the jar. Attention! On your marks! March!

(A cheerful melody sounds, the second race passes.)

Leading - In the second race, the victory is awarded to the team ... (calls).
And now the final of the relay - the third race! Pay attention to the change in the rules in the third round: you run up to the “eared one”, as in previous races, and return to the team with your back forward, facing the player with noodles on your ears, and bowing in the east.
Do you understand the terms of the third run? Then, attention! On your marks! March!

(A cheerful melody sounds, the third race passes.)

Leading - After three races, the team won this relay race ... (calls)

Prizes are awarded to the teams that took part in our relay race.

(Teams are being rewarded. A musical beat sounds.)

Players are given sticks with which to draw.

(Prizes - pencils and wax crayons.)

Host - And again I pick up a stick - a toy. Only now it will be a wand - an imaginary, which means: with the help of imagination, we will try to turn it into other objects. Who will be the first to imagine, or rather, to fantasize, will be pointed out to us by a stick - a determinant.
Get in a big circle.

(The host puts the stick on the floor and spins it, whoever shows the thin end of the stick is the player.)

Presenter - Imagine that you are a tightrope walker walking under the dome of the circus, and in your hands you have a pole for balance.

(Music sounds, the show takes place. Further, the players are determined according to the same principle. The guys show: a sword, a club, a gun, a conductor's baton, a shovel, an oar, a scythe, an electric guitar, a barbell, a baton, a microphone stand. The leader takes a stick from the guys - a fishing rod .)

Host - Well done! If I had free hands, I would clap for you. Those who do not have a wand in their hands - applaud each other with little toys.

(Guys applaud.)

Leading - Let our wand - a toy turn into a wand - a dancer.
Everyone stand in a big round dance, turn to the right, put your right hand on your neighbor’s shoulder, and your left hand on your head. Go!

(The melody "Lambada" sounds, everyone goes in a circle.)

Now one hand is on the neighbor's waist, and the other is on his shoulder.

(During the dance, the positions of the hands change: one on the neighbor’s head, the other on the waist, both on the head, both on the shoulders, one on the neighbor’s waist, the other on his head ...)

Host - Bravo! Attention! As soon as I hit the floor with a stick, everyone turns in the opposite direction and continues to move. In the meantime, take each other by the shoulders and move forward to the music.

(A dance tune sounds, the game continues. Program call signs sound.)

Presenter - The time of our meeting flew by unnoticed. All that remains is to say...

(The melody of the “Introductory Song” sounds. The host sings.)

Chorus.
Everyone - bye - bye!
Waving hand again!
We see you off
At this good hour!

There comes a breakup
But I mean:
Parting for a short time
We'll see you again in the year.

Games, jokes, dances are waiting for you,
There will be loud laughter in the hall.
And I will give you new
Entertainment for everyone.

Chorus.
Everyone - bye - bye!
Waving hand again!
We see you off
At this good hour!

Natalya Khatenovich
The script of the game entertainment program for children "In the country of childhood"

Purpose of the event: introduction children with new games for them, development of the emotional sphere, imagination, attention, speech children; constructive communication skills.

game program Can be done indoors or outdoors. Children sit in a large semicircle. The melody of Yu. Nikolaev's song "Little country".

presenter: Guys, today I invite you to go on a trip to country of childhood to have a fun and interesting time, chat with each other, play. In order to go there, we purchase tickets.

Ticket game. Playing in pairs, they become facing each other, forming two circles. The inner circle is "tickets", the outer circle is "passengers". In the center stands a stowaway - "hare". Presenter serves command: "Go!". The circles begin to rotate in different directions. Sounds command "Controller!".

"Tickets" remain in their places, and "passengers" must quickly find a new pair. "Hare" quickly grabs the "ticket" that he liked. A "passenger" left without a "ticket" becomes a driver - a "hare". At a meeting "passenger" and "ticket" get acquainted.

presenter: Here we come to country of childhood. Now tell us about yourself, how good are you? This is the name of our first game. I will ask questions, and you can agree with me or not. Just be careful.

Are you brave? - Yes!

Skilled? - Yes!

Lazy? - No!

Beautiful? - Yes!

Noisy? - Not!

Funny? - Yes!

Lovely? - Yes!

Obedient? - Yes!

Pugnacious? - Not!

Happy? - Yes!

That's how good we are here. Let's shake hands with the neighbor on the right, let's shake hands with the neighbor on the left.

The phone rings.

Leading: Hello! Hello! (Laughter erupts over the phone.). Guys! This is my friend Petrushka! He loves to have fun. Let's invite him to the party!

(Speaks into phone) Parsley! We are having a very fun holiday! The boys invite you to have fun!

Petrushka appears.

Parsley: Hello guys, girls and boys! And what is your holiday? (Children answer). Vacation! I love holidays very much. This is a time when you can only have fun and relax. (Notices balloons with wings in the hands of the presenter). And here are the fairy balls, they have wings! Guys! Do you know the flying ball game? (He takes out a ribbon with flags from his pocket, distributes it to two children who are difficult to use in the game.)

Hold this tape firmly with your hands,

Let's play with balloons!

Children are divided into two teams. Each team is given 3 balls.

So guys, while the music is playing loudly,

Balls must be thrown quickly for the tape.

As soon as the whole melody is played,

You can't touch the balls with your hands anymore!

And where you will have fewer balls,

Those, then, will win this time!

And before the start together say: "1,2,3,4,5 - let's have fun playing!"

The game is played to the music. The music stops when both teams again have the same number of balls.

Parsley: Both teams played decently and amicably. Sing a song about friendship!

Children sing the song "True Friend".

Leading: The next game is called "Boys and Girls". It is necessary to complete the poetic lines according to the meaning, and for this we say loudly “boys” or “girls”.

Dandelion wreaths in spring

Weaving, of course, only ...

Bolts, screws, gears

Find it in your pocket...

Skates on the ice drew arrows.

Hockey is played only...

Silk, lace and fingers in rings.

Look out for walk ...

They chat for an hour without a break

In colorful dresses...

With all measure strength

Don't always be alone...

Cowards are afraid of the dark -

Of course, only….

Parsley: I propose to check the attention and endurance of our players. Game "Take the Prize".

Invites from 4 to 8 participants in the game, puts them at the same distance from the chair on which the prize lies. Explains the rules of the game.

Parsley: Loudly repeat our motto: "1,2,3,4,5 - let's have fun playing!"

I will tell you a story

In half a dozen phrases.

I'll just say the word "three",

Take the prize immediately.

Once we caught a pike

Gutted, but inside

Small fish were seen

Yes, not one, but whole ... two!

Dreaming boy tempered

Become an Olympic champion.

Look, do not be cunning at the start,

Wait for the command: one, two, ... march!

When you want to remember poetry

They do not bison until late at night,

And repeat them to yourself

One, another, and better ... five!

Newly train at the station

I had to wait three hours.

Well, friends, you did not take the prize,

When it was possible to take!

Leading: It was time to play

Now let's dance!

Guys, have you ever seen a centipede dancing? Such a long caterpillar, which has only 2 paws-handles and 40 legs? Let's stand one after another with a rope, put our hands on the belt of the one in front and become a fun dancing centipede ourselves.

Our motto: "1,2,3,4,5, - let's dance!"

Children dance to cheerful music, repeating simple movements after the leader and Petrushka.

Parsley: Oh, you turned out to be a real super-centipede! And now the most difficult task. The game is called "40 seconds". In 40 seconds, you need to complete all the actions that are listed on the task sheet. Players are given sheets. The game starts at Petrushka's signal.

Job sheet.

1. Sit down 2 times.

2. Jump up on your left foot 5 times.

3. Raise both hands up 2 times.

4. Read the entire assignment carefully.

5. Shout your name out loud.

6. Meow loudly twice.

7. Turn around your axis 3 times.

8. Laugh at the host of the game.

9. Touch any 3 people with your hand.

10. Jump up on your right foot 5 times.

11. After you have read all the tasks, complete only tasks #12 and #13.

12. Squat down.

13. Give the sheet to the game leader.

Leading: At the end of our holiday, let's give each other a good mood. Game "Soap Bubbles".

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